Hi, Yakir. I am not James, but being a dev myself I can answer this question. The DirectX.Direct3D.dll is for rendering 3D graphics not sound. To create a 3D audio environment you would reference the DirectX.DirectSound library. Then, create first a SecondaryBuffer for sounds, and then a Buffer3D to hold the SecondaryBuffer. Of course, the buffer description must have Control3D enabled to do this. After that it is a matter of positioning the sound.
yakir arbib wrote: > hey james, > > what exactly do you use for 3d environment, the only way I know about a > thing that can do that is > Direct 3D > will be glad to talk with ya > regards > yakir > http://www.lighttechinteractive.com up soon! > ----- Original Message ----- > From: "James from Alchemy" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Friday, December 23, 2005 9:21 PM > Subject: RE: audyssey: for James North's new demo > > > >> Hi, Charles. >> >> Great info on making sure the Windows speaker configuration is on par with >> the physical configuration of the surround sound system. >> >> The game application can make this change itself and, in fact, does so for >> Max, but it's always good info to know as other applications often make >> changes that some apps won't change back and then you're stuck with a >> substandard listening experience. >> >> Monkey Business really was the first accessible game that took major >> advantage of surround sound and, if you own it and have it, I strongly >> suggest you play it in surround sound. The environmental ambience is so >> much better when played in surround mode. >> >> And, of course, the titles that will be soon released through Alchemy will >> feature the same rich surround environmental audio--with a dedicated >> environmental rendering subsystem within the Obsidian engine--that'll push >> the accessible gaming envelope forward. >> >> So, come on developers.. Alchemy will soon be--once again--resetting the >> standards and welcoming everyone to try and keep up. *grin* >> >> In the end, it's all about the games and the community. Let's all do what >> we can as developers to ensure that it's the best possible given the >> current >> technology. >> >> - James >> >> -----Original Message----- >> From: [email protected] [mailto:[EMAIL PROTECTED] On >> Behalf Of Charles Rivard >> Sent: Friday, December 23, 2005 7:07 PM >> To: audyssey gamers list >> Subject: audyssey: for James North's new demo >> >> The following is taken from a weekly newsletter that I receive. There has >> been so much talk about James North's demo that shows how a mouse can be >> used to aim instead of just using the keyboard, and the fact that maybe >> some >> of us just might get a surround sound system for Christmas and will need >> to >> know how to configure our PC accordingly, that this is a very timely >> message. >> >> Tip of the Week: 'Configuring Windows for Surround Sound' >> >> Do you have a big, expensive surround sound system hooked up to your >> computer, or expect to get one, even if it is a small one, for Christmas? >> You know, without making the necessary >> changes to your Windows configuration, you might not be getting the most >> from them. Check out this week's tip on how to get Windows to use that >> awesome >> sound system >> >> QUESTION: >> >> How do I tell Windows about my surround sound system? >> >> ANSWER: >> >> This question was answered on December 23, 2005. Much of the information >> contained herein may have changed since posting. Data Doctors makes no >> guarantees >> as to the quality of this answer, nor to the safety of any procedures >> contained herein. >> >> Are you a sound fanatic? Do you have your computer hooked up for surround >> sound or at least have multiple speakers? Well, if you tell Windows about >> your >> sound configuration, you'll probably enjoy your speakers even more. Here's >> how: >> >> 1. Click the Start button, Settings, Control Panel . Open the Multimedia >> icon. XP users, you need to hit the Start button, Control Panel , then >> open >> the >> Sounds & Audio Devices icon. Nothing like consistancy from verison to >> version, huh? >> >> 2. Under the Audio tab, click the Advanced Properties button (in XP, it's >> just called the Advanced button). >> >> Using the drop box on that screen, you can tell Windows what your speaker >> arrangement is. Everything from headphones to surround sound. >> >> Once you have it configured the way you want it, click OK to save the new >> settings and enjoy. Cheers! >> >> shepherds are the best beasts >> >> [Non-text portions of this message have been removed] >> >> >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing >> [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> Yahoo! Groups Links >> >> >> >> >> >> >> >> >> >> >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing >> [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> Yahoo! Groups Links >> >> >> >> >> >> >> >> > > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > > > ------------------------ Yahoo! Groups Sponsor --------------------~--> Fair play? Video games influencing politics. Click and talk back! http://us.click.yahoo.com/u8TY5A/tzNLAA/yQLSAA/VPRolB/TM --------------------------------------------------------------------~-> to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! 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