What about feeding it to Peeves?

----- Original Message ----- 
From: "Phil Vlasak" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, January 03, 2006 8:04 PM
Subject: Re: audyssey: Sarah detecting creatures


> Hi johnny
> That is a function of the GMA game engine.
> When you detect the closest creature the detection stays on it until
> something else comes closer that you can hear.
> This becomes dangerous in the Dungeon since the ghost orchestra may be
> closer than Peeves.
> One thing I did not decide yet is a use for the bad food.
> You could,
> 1. feed it to Mrs. Norris, the cat.
> 2. feed it to the Goblin.
> 3. feed it to Filch, the caretaker.
> 4. feed it to the Troll.
> I like 4 best.
> Phil
>
>
> ----- Original Message ----- 
> From: "johnny tai" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Tuesday, January 03, 2006 1:13 PM
> Subject: RE: audyssey: Sarah and the Castle of Witchcraft and Wizardry.
>
>
>> One problem I also find is that at times I get notified of creatures that
>> are in next room, or a few rooms away. Like the golden snitch, I kept
> trying
>> to get it, but it's just out of reach it seemed.
>> JST
>>
>> -----Original Message-----
>> From: [email protected] [mailto:[EMAIL PROTECTED]
>> Behalf Of Brandon Cole
>> Sent: Monday, January 02, 2006 4:40 PM
>> To: [email protected]
>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and Wizardry.
>>
>>
>> That explains a lot. Wasted a lot of time trying to pick up that knife.
>> Sidestepping and everything... You know how it is.
>> ----- Original Message -----
>> From: "Phil Vlasak" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Monday, January 02, 2006 7:38 PM
>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and Wizardry.
>>
>>
>> > Hi Liam,
>> > That is a bug.
>> > You should not be hearing the pen knife since it is locked in the
> potions
>> > professor's office.
>> > s
>> > p
>> > o
>> > i
>> > l
>> > e
>> > r
>> > Harry gets a pen knife from his godfather that unlocks any lock and
> Sarah
>> > does too. It turns up on a higher floor in the game.
>> > I put it in the locked office so I could use the walk through walls
> cheat
>> > to
>> > get it and then go to the first floor without having to collect all the
>> > items.
>> > I now realized that when two walls touch at their corners there is a
>> > slight
>> > crack and some sound gets through and that is what you are hearing.
>> >
>> > Phil
>> >
>> >
>> > ----- Original Message -----
>> > From: "Liam Erven" <[EMAIL PROTECTED]>
>> > To: <[email protected]>
>> > Sent: Monday, January 02, 2006 4:22 PM
>> > Subject: RE: audyssey: Sarah and the Castle of Witchcraft and Wizardry.
>> >
>> >
>> >> K.  Couple more things.  Has anyone found the pen knife.  I have heard
> it
>> > in
>> >> some places, but just can't seem to locate it.  I collected everything
>> >> and
>> >> was so close to actually completing the demo in 20 minutes.
>> >> Anyways.  This game is incredibly fun.  I will be buying the full
> version
>> >> for sure.
>> >>
>> >>
>> >> -----Original Message-----
>> >> From: [email protected] [mailto:[EMAIL PROTECTED]
> On
>> >> Behalf Of yakir arbib
>> >> Sent: Monday, January 02, 2006 3:17 PM
>> >> To: [email protected]
>> >> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and 
>> >> Wizardry.
>> >>
>> >>
>> >> sara allawami?
>> >>
>> >> hey all, would someone give me sara's address?
>> >> thanks in advance
>> >> yakir
>> >> http://www.lighttechinteractive.com (up soon!)
>> >>
>> >> ----- Original Message -----
>> >> From: "Sarah" <[EMAIL PROTECTED]>
>> >> To: <[email protected]>
>> >> Sent: Monday, January 02, 2006 1:03 PM
>> >> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and 
>> >> Wizardry.
>> >>
>> >>
>> >> >I also have a problem where the thing will freeze and I have to hit
> the
>> >> >down
>> >> > arrow just to get it started.
>> >> > ----- Original Message -----
>> >> > From: "Liam Erven" <[EMAIL PROTECTED]>
>> >> > To: <[email protected]>
>> >> > Sent: Monday, January 02, 2006 12:30 PM
>> >> > Subject: RE: audyssey: Sarah and the Castle of Witchcraft and
> Wizardry.
>> >> >
>> >> >
>> >> >> Heh.  I'm still trying to figgure out how exactly it ends.
>> >> >>
>> >> >>
>> >> >> -----Original Message-----
>> >> >> From: [email protected]
>> >> >> [mailto:[EMAIL PROTECTED] On Behalf Of johnny tai
>> >> >> Sent: Monday, January 02, 2006 2:21 PM
>> >> >> To: [email protected]
>> >> >> Subject: RE: audyssey: Sarah and the Castle of Witchcraft and
>> >> >> Wizardry.
>> >> >>
>> >> >>
>> >> >> I find my problems with Sarah is that I have problem with the
>> >> >> speeches of some characters, and also, I am having problem with the
>> >> >> navagation
>> >> >> system-
>> >> >> was never good with pacman talk either. Hell, got trapped in the
> broom
>> >> >> closet for 20 minutes till the demo ended! JST
>> >> >>
>> >> >>
>> >> >>
>> >> >>
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