Experimentation will tell.  The answer may also be found in the user's 
guide.
----- Original Message ----- 
From: "mike maslo" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, January 03, 2006 12:11 PM
Subject: audyssey: help with Sarah


> List:
>
> How far away should I hit a magic spell and/or whatever I can in order to
> ensure that the peeps don't get my stuff?? I keep getting it stolen from 
> me.
>
> I hit it when they around 13 feet away or so.
>
> Please help.
>
> BTW I love the game
>
> -----Original Message-----
> From: [email protected] [mailto:[EMAIL PROTECTED] On
> Behalf Of Joseph Weakland
> Sent: Tuesday, January 03, 2006 1:06 PM
> To: [email protected]
> Subject: Re: audyssey: Sarah's voice
>
> i have grizzly gulch and i can't find the bloopers stuff how do I find 
> them?
>
> joseph weakland
> email/msn messenger:
> [EMAIL PROTECTED]
> (all outgoing email scanned by avast)
>  ----- Original Message ----- 
>  From:   johnny tai
>  To: [email protected]
>  Sent: Tuesday, January 03, 2006 12:29   PM
>  Subject: RE: audyssey: Sarah's voice
>
>
> If everyone take a look at the sound files of Grizley   Gultch, they've
> included the files that are situatiions when the actors   made mistakes-
> quite
> funny really. And Phil, look at it this way, if you   can get good
> volunteers,
> and put in alot of aditional times on this, you   might sell it for 50
> dollars
> instead of 30, and most of us, I think, would   be glad to pay that extra
> 20.
> JST
>
> -----Original   Message-----
> From: [email protected]   [mailto:[EMAIL PROTECTED]
> Behalf Of Phil Vlasak
> Sent:   Tuesday, January 03, 2006 7:40 AM
> To:   [email protected]
> Subject: Re:audyssey: Sarah's   voice
>
>
> Hi Sarah,
> I have made the recording voice offer to many   people and they have said
> yes,
> then they find out that it would take many   days to record the 500 or so
> wave
> files for the game and they say no real   quick.
>
> They all need to be recorded in a quiet place done in 22k 16 bit   mono
> format
> and many with the same tone pitch and pace.
> Especially the   numbers and parts of sentences that must be joined 
> together
> to form   sentences.
>
> Lastly the voice of Sarah must be in the right age range, so   if the 
> person
> is ten or 100 they should not apply.
> And in most cases a   female voice would be preferred for a female
> character.
> smiles,
> Phil
>
> ----- Original Message -----
> From:   "Sarah" <[EMAIL PROTECTED]>
> To:   <[email protected]>
> Sent: Monday, January 02, 2006 11:02   PM
> Subject: Re: Re:RE: audyssey: Sarah and the Castle of Witchcraft   and
> Wizardry.
>
>
>> lol. like I said I'd be willing to be sarah.   lol.
>> ----- Original Message -----
>> From: "Mich Verrier"   <[EMAIL PROTECTED]>
>> To:   <[email protected]>
>> Sent: Monday, January 02, 2006   7:40 PM
>> Subject: Re: Re:RE: audyssey: Sarah and the Castle of   Witchcraft and
>> Wizardry.
>>
>>
>> > yes you are   right maybe they should get Jim dail to provide some of
> the
>> >   voices or maybe robin Williams smile
>> > From Mich Verrier from New   Liskeard Ontario Canada
>> > ----- Original Message -----
>> >   From: "Brandon Cole" <[EMAIL PROTECTED]>
>> > To:   <[email protected]>
>> > Sent: Monday, January 02,   2006 9:28 PM
>> > Subject: Re: Re:RE: audyssey: Sarah and the Castle   of Witchcraft and
>> > Wizardry.
>> >
>> >
>>   >>I don't know, this is just my opinion, but I vote for real voice
> actors
> in
>> >> this game. I'm not even promoting myself this   time, but I think it
> needs
>> >> some people. Listening to that   synthesizer casting spells in that
>> >> monotone
>> >>   kind of takes away from them in my opinion.
>> >> ----- Original   Message -----
>> >> From: "Sarah" <[EMAIL PROTECTED]>
>>   >> To: <[email protected]>
>> >> Sent:   Monday, January 02, 2006 9:16 PM
>> >> Subject: Re: Re:RE:   audyssey: Sarah and the Castle of Witchcraft and
>> >>   Wizardry.
>> >>
>> >>
>> >>>I think the   howler is. sometimes I have trouble understanding 
>> >>>dobbie,
> but
>>   >>> even I the movies he was kind of wierd.
>> >>>   ----- Original Message -----
>> >>> From: "patrick"   <[EMAIL PROTECTED]>
>> >>> To:   <[email protected]>
>> >>> Sent: Monday, January   02, 2006 4:28 PM
>> >>> Subject: Re: Re:RE: audyssey: Sarah and   the Castle of Witchcraft 
>> >>> and
>> >>> Wizardry.
>>   >>>
>> >>>
>> >>>>I can't understand   Dobby. And is he one of the voices from 
>> >>>>laquendo?
>> >>>>   Patrick, aka the tricksta.
>> >>>> Visit my web site   at
>> >>>> <http://www.patjk.com>
>>   >>>> contact info
>> >>>> msn
>>   >>>> [EMAIL PROTECTED]
>> >>>> aol
>>   >>>> brnngnr
>> >>>> skype
>>   >>>> pjk111
>> >>>> ----- Original Message   -----
>> >>>> From: "Phil Vlasak"   <[EMAIL PROTECTED]>
>> >>>> To:   <[email protected]>
>> >>>> Sent: Monday,   January 02, 2006 6:21 PM
>> >>>> Subject: Re:RE: audyssey:   Sarah and the Castle of Witchcraft and
>> >>>>   Wizardry.
>> >>>>
>> >>>>
>>   >>>>> Hi Jonnie and Liam,
>> >>>>> The only   characters you need to understand is Sarah herself and
> Dobby
>>   >>>>> when
>> >>>>> he tries to give you   some help.
>> >>>>> The goblin and basilisk are delibertly   changed so that you do not
>> >>>>> understand
>>   >>>>> what they say.
>> >>>>> Or can Sarah   speak Parsel tongue?
>> >>>>> As for the passwords, Harry   found one of his passwords by using
> the
>> >>>>>   map,
>> >>>>> but
>> >>>>> in this   game there are three ways to do that.
>> >>>>>   Phil
>> >>>>>
>> >>>>>
>>   >>>>> ----- Original Message -----
>> >>>>>   From: "Liam Erven" <[EMAIL PROTECTED]>
>> >>>>> To:   <[email protected]>
>> >>>>> Sent: Monday,   January 02, 2006 3:30 PM
>> >>>>> Subject: RE: audyssey:   Sarah and the Castle of Witchcraft and
>> >>>>>   Wizardry.
>> >>>>>
>> >>>>>
>>   >>>>>> Heh.  I'm still trying to figgure out how   exactly it ends.
>> >>>>>>
>>   >>>>>>
>> >>>>>> -----Original   Message-----
>> >>>>>> From:   [email protected]
>> >>>>>>   [mailto:[EMAIL PROTECTED]
>> >>>>>>   On
>> >>>>>> Behalf Of johnny tai
>>   >>>>>> Sent: Monday, January 02, 2006 2:21 PM
>>   >>>>>> To: [email protected]
>>   >>>>>> Subject: RE: audyssey: Sarah and the Castle of   Witchcraft and
>> >>>>>> Wizardry.
>>   >>>>>>
>> >>>>>>
>>   >>>>>> I find my problems with Sarah is that I have problem   with the
>> >>>>>> speeches
>>   >>>>>> of
>> >>>>>> some characters,   and also, I am having problem with the
> navagation
>>   >>>>>> system-
>> >>>>>> was never   good with pacman talk either. Hell, got trapped in the
>>   >>>>>> broom
>> >>>>>> closet for 20   minutes till the demo ended! JST
>> >>>>>>
>>   >>>>>>
>> >>>>>>
>>   >>>>>>
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