Yeh. I knew from what you said that Final Fantasy was and I'm dying to try it. LOL Though I doubt I'll get very far for a while as I don't have someone to explain the screen when I need it. It was the other games he mentioned that I was wondering about, especially the Sega ones. I used to see adds for them a lot when I was younger and they sounded cool.
----- Original Message ----- From: "Brandon Cole" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Sunday, January 22, 2006 2:02 PM Subject: Re: audyssey: Roll Playing Games. > Well, um, if people read my post on Final Fantasy X, some of them are > rather > accessible indeed. > ----- Original Message ----- > From: "FigureInTheCloak" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Sunday, January 22, 2006 12:44 AM > Subject: Re: audyssey: Roll Playing Games. > > >> Aw shit! >> >> ----- Original Message ----- >> From: "allan thompson" <[EMAIL PROTECTED]> >> To: <[email protected]> >> Sent: Saturday, January 21, 2006 12:22 PM >> Subject: Re: audyssey: Roll Playing Games. >> >> >>> Sorry no, they aren't remotely accesible. Wish they were >>> >>> ----- Original Message ----- >>> From: "FigureInTheCloak" <[EMAIL PROTECTED]> >>> To: <[email protected]> >>> Sent: Saturday, January 21, 2006 12:15 PM >>> Subject: Re: audyssey: Roll Playing Games. >>> >>> >>>> Neat! Any idea if any of those games for the Sega Genesis or Play >>>> Station >>>> are even remotely accessible? >>>> >>>> ----- Original Message ----- >>>> From: "allan thompson" <[EMAIL PROTECTED]> >>>> To: <[email protected]> >>>> Sent: Saturday, January 21, 2006 6:52 AM >>>> Subject: Re: audyssey: Roll Playing Games. >>>> >>>> >>>>> Yep, actually this switch between real time exploration to turn based >>>>> combat >>>>> has been around for a long time. I played it on the amiga computer >>>>> back >>>>> in >>>>> the early nineties and also there were two titles for the sega genesis >>>>> that >>>>> was like that two.At least I think so, it has been a while. >>>>> The game that I remember doing this switch the most was suikoden on >>>>> the >>>>> playstation and later playstation two. When you got "caught" by a >>>>> wandering >>>>> monster while you were booking it over the terrain, it switched to a >>>>> turn >>>>> based combat system. It would have your characters on one end and the >>>>> enemy >>>>> on the other. >>>>> You would then go thru a your PC's one by one choosing their actions >>>>> for >>>>> the >>>>> round. Your characters would then act in accordance with what you >>>>> picked, >>>>> the the enemy would quickly do their actions. It wasn't as slow as you >>>>> might >>>>> think. >>>>> Baldur's gate has a unique system where everything is real time, but >>>>> you >>>>> could pause during combat and pick spells and actions to do other than >>>>> fighteing, once unpaused, the actions entered in take effect. >>>>> >>>>> >>>>> >>>>> >>>>> gureInTheCloak" <[EMAIL PROTECTED]> >>>>> To: <[email protected]> >>>>> Sent: Friday, January 20, 2006 8:02 PM >>>>> Subject: Re: audyssey: Roll Playing Games. >>>>> >>>>> >>>>>> Now that's interesting; switching between realtime and a sort of >>>>>> turn-based. >>>>>> That might be interesting to try. So that's what Baldar's Cave is. >>>>>> >>>>>> ----- Original Message ----- >>>>>> From: "allan thompson" <[EMAIL PROTECTED]> >>>>>> To: <[email protected]> >>>>>> Sent: Wednesday, January 18, 2006 12:46 PM >>>>>> Subject: Re: audyssey: Roll Playing Games. >>>>>> >>>>>> >>>>>>> Hi Thomas, >>>>>>> Thank you so much for the vb.net help. >>>>>>> go ahead and send me your address, or po box were you want those >>>>>>> books >>>>>>> sent >>>>>>> and I should be able to get them to you in a few weeks. >>>>>>> >>>>>>> I am glad you mentioned the turn based versus real time question. >>>>>>> My personal vote is turn based, but that is a bias. >>>>>>> There is a very successful series of dungeons and dragons games for >>>>>>> the >>>>>>> sighted. It is called baldur's gate by interplay. It was ahead of >>>>>>> it's >>>>>>> time >>>>>>> when it came out. It involved a large area of land, divided into >>>>>>> square >>>>>>> sections and each section had some kind of terrain and B story >>>>>>> adventure >>>>>>> of >>>>>>> some sort which ranged from helping a chicken turn back into a man, >>>>>>> to >>>>>>> raiding a pirates treasure cave to investigating the underground >>>>>>> tunnels >>>>>>> of >>>>>>> large insect creatures to rescue a small child. >>>>>>> Along the way the characters you made, about four to six if I >>>>>>> remember >>>>>>> right, would be involved in the A story adventure, which involved >>>>>>> finding >>>>>>> the big bad and killing him. >>>>>>> Anyway, the combat systme was interesting. While you adventured >>>>>>> around >>>>>>> in >>>>>>> real time, walking about and such, when a monster approached you >>>>>>> could >>>>>>> press >>>>>>> the space bar and pause the game. While paused you could change >>>>>>> where >>>>>>> your >>>>>>> characters would move, you could choose spells and target them, you >>>>>>> could >>>>>>> change weapons drink potions etc and so forth. Then when you >>>>>>> unpaused, >>>>>>> all >>>>>>> the action would unfold. >>>>>>> This might not work in a accesible game, but I thought I should >>>>>>> mention >>>>>>> it, >>>>>>> to give you an idea of the possibilities. >>>>>>> allan >>>>>>> >>>>>>> ----- Original Message ----- >>>>>>> From: "Thomas Ward" <[EMAIL PROTECTED]> >>>>>>> To: <[email protected]> >>>>>>> Sent: Wednesday, January 18, 2006 11:49 AM >>>>>>> Subject: Re: audyssey: Roll Playing Games. >>>>>>> >>>>>>> >>>>>>>> Hi, allan. >>>>>>>> The free VB .net is VB .net Express and I am sure you canfind it on >>>>>>>> Microsoft.com somewhere. They also have C++ and C# .net Express >>>>>>>> versions. Although, they are much more limited than buying the >>>>>>>> Standard >>>>>>>> or Pro versions. >>>>>>>> The standard VB .net is like $99.00. If you go for the pro sweit >>>>>>>> called >>>>>>>> Visual Studio then you are looking at $600.00. Obviously, the Pro >>>>>>>> and >>>>>>>> Enterprise versions ae for serious developers like myself where I >>>>>>>> use >>>>>>>> most of what is offered by the complete VS .net IDE. For new >>>>>>>> programmers >>>>>>>> it is best to practice with Express and if you like it go for >>>>>>>> Standard. >>>>>>>> As for a computerised RPG game that is my end goal. Although, i >>>>>>>> know >>>>>>>> it >>>>>>>> will differ in some aspects from a ordinary RPG. For example, i am >>>>>>>> not >>>>>>>> sure if the RPG will be in real time, or if it should be completely >>>>>>>> turn >>>>>>>> based If it is realtime then it certainly would be more action >>>>>>>> oriented, >>>>>>>> but there is nothing wrong with turned based play either.. >>>>>>>> As for the manuals please send them along. Anything that will give >>>>>>>> me >>>>>>>> an >>>>>>>> edge will be useful. >>>>>>>> I am put in the situation where I need to know how o dm a game and >>>>>>>> play >>>>>>>> the adventure. Obviously, I am going to give the game the ability >>>>>>>> to >>>>>>>> dm >>>>>>>> the game, but I need to know how to do it to convert that to an AI. >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> to leave send a blank Email to: >>>>>>>> [EMAIL PROTECTED] >>>>>>>> You can contact the list owners/moderators by Emailing >>>>>>>> [EMAIL PROTECTED] >>>>>>>> to go nomail send a blank message to: >>>>>>>> [EMAIL PROTECTED] >>>>>>>> change "nomail" to "normal" to resume messages. >>>>>>>> Yahoo! Groups Links >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> to leave send a blank Email to: >>>>>>> [EMAIL PROTECTED] >>>>>>> You can contact the list owners/moderators by Emailing >>>>>>> [EMAIL PROTECTED] >>>>>>> to go nomail send a blank message to: >>>>>>> [EMAIL PROTECTED] >>>>>>> change "nomail" to "normal" to resume messages. >>>>>>> Yahoo! Groups Links >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> to leave send a blank Email to: >>>>>> [EMAIL PROTECTED] >>>>>> You can contact the list owners/moderators by Emailing >>>>>> [EMAIL PROTECTED] >>>>>> to go nomail send a blank message to: >>>>>> [EMAIL PROTECTED] >>>>>> change "nomail" to "normal" to resume messages. >>>>>> Yahoo! Groups Links >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>> >>>>> >>>>> >>>>> >>>>> to leave send a blank Email to: >>>>> [EMAIL PROTECTED] >>>>> You can contact the list owners/moderators by Emailing >>>>> [EMAIL PROTECTED] >>>>> to go nomail send a blank message to: >>>>> [EMAIL PROTECTED] >>>>> change "nomail" to "normal" to resume messages. >>>>> Yahoo! Groups Links >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>> >>>> >>>> >>>> >>>> to leave send a blank Email to: [EMAIL PROTECTED] >>>> You can contact the list owners/moderators by Emailing >>>> [EMAIL PROTECTED] >>>> to go nomail send a blank message to: >>>> [EMAIL PROTECTED] >>>> change "nomail" to "normal" to resume messages. >>>> Yahoo! Groups Links >>>> >>>> >>>> >>>> >>>> >>>> >>> >>> >>> >>> >>> to leave send a blank Email to: [EMAIL PROTECTED] >>> You can contact the list owners/moderators by Emailing >>> [EMAIL PROTECTED] >>> to go nomail send a blank message to: [EMAIL PROTECTED] >>> change "nomail" to "normal" to resume messages. >>> Yahoo! Groups Links >>> >>> >>> >>> >>> >>> >>> >> >> >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing >> [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> Yahoo! Groups Links >> >> >> >> >> >> >> >> >> -- >> No virus found in this incoming message. >> Checked by AVG Free Edition. >> Version: 7.1.375 / Virus Database: 267.14.21/236 - Release Date: >> 1/20/2006 >> >> > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
