Hi Brandon and all.

Personally I do not mind that you lose everything when you die.  This makes
the game more difficult to complete.  If they do decide to change this, my
vote would be to make it an option that you could either have or not have.
I intend to suggest this in a more appropriate forum either the monty list
or via a direct email.

Regards,

Tom


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-----Original Message-----
From: [email protected] [mailto:[EMAIL PROTECTED] On
Behalf Of Brandon Cole
Sent: Friday, January 27, 2006 5:41 PM
To: [email protected]
Subject: Re: audyssey: monty


I haven't gotten to level 2, but I have experienced the ladder problem 
you've been having. Also, the fact that keys are required does cause some 
problems when you die and lose, well, everything. This latter is not a 
gripe, however, as Jennifer has already said they're considering changing 
that.
----- Original Message ----- 
From: "Ryan Strunk" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Friday, January 27, 2006 8:27 AM
Subject: Re: audyssey: monty


> Jay,
>
> Over all, the game is great, and it has wicked potential as a platform
> game.
> I noticed a few of those bugs myself as well, though.
> *When I got to level 2, regardless of how I'd done on level 1, I had 3 
> lives
> and 100% health. However, one hit from absolutely anything would kill me.
> *I cannot use the sword.
> *If I pick up a key, then die, the key is not in my inventory, and it's 
> not
> in the level, therefore I cannot continue.
> *Dying on level two causes some sounds not to be immediately reset. When 
> the
> level starts over, I hear a tiger running back and forth. That sound
> disappears as soon as I step in either direction.
> *The second torch in the game doesn't seem to be working.
> Sometimes, it seems like you have to find just the right spot on a ladder 
> in
> order to climb it. I have found myself stepping back and forth (both steps
> made metal sounds) just to be able to climb the ladder.
> Has anyone else experienced any of these problems? I only ask here because
> some of it could be my system.
>
> Ryan
> ----- Original Message -----
> From: "Jay Pellis" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Friday, January 27, 2006 8:41 AM
> Subject: RE: audyssey: monty
>
>
>> Hey everyone-
>> As Michael just said, great everything on this game.  I finished the 
>> first 2 levels, however the game said loading level and seemed to 
>> have frozen.  So i had to exit.  Is there a bonus level after the 
>> second level? I also found a few other nifty i don't know if you'd 
>> call them problems, bugs or just kwirks in the demo but if i 
>> mentioned those, i'd be giving away some hints.
>> Again, awesome job!
>> Jay
>>
>> -----Original Message-----
>> From: [email protected] 
>> [mailto:[EMAIL PROTECTED]
>> On Behalf Of michael feir
>> Sent: Friday, January 27, 2006 9:37 AM
>> To: [email protected]
>> Subject: Re: audyssey: monty
>>
>>
>> You can just jump off the rope. However, it's not always at the very 
>> top of the rope where you have to jump off. Try a couple of creeks 
>> lower. This is
>> extremely nifty. The full version is going to be frigging spectacular. A
>>
>> number of features seem to be disabled in the demo, but it's all 
>> playable. Patience and exparamentation are the keys to success. We 
>> haven't seen anything like this before.
>> Michael Feir
>> Creator and former Editor of Audyssey Magazine
>> 1996-2004
>> E-mail: [EMAIL PROTECTED]
>>
>> ----- Original Message -----
>> From: "Liam Erven" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Friday, January 27, 2006 9:10 AM
>> Subject: RE: audyssey: monty
>>
>>
>> > I'm having the same problem Ron
>> >
>> >
>> > -----Original Message-----
>> > From: Ron Schamerhorn [mailto:[EMAIL PROTECTED]
>> > Sent: Friday, January 27, 2006 7:58 AM
>> > To: [email protected]
>> > Subject: audyssey: monty
>> >
>> >
>> > Hi all
>> >
>> >  Just a quick and likely stupid question.  BTW yes I've read the 
>> > manual before that's suggested! *grins*  How the heck does one get 
>> > off
>>
>> > a rope/vine when climbing up?
>> >
>> > Thanks ahead of time.
>> > Ron
>> > Audyssey  editor
>> >
>> >
>> >
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