lol wish i'd survived a snake bite one time i did manage to get to a snake but 
wham that was it down went my health and it was off to the great games domain 
in the sky lol. 
you ai'nt heard nothing til ya heard it from the mad man 
www.livejournal.com/users/afro_thunder nothing but pure truth. 
  ----- Original Message ----- 
  From: James from Alchemy 
  To: [email protected] 
  Sent: Saturday, January 28, 2006 8:44 PM
  Subject: RE: audyssey: impressions of monty


  I'm so happy, too, because it's less tech support for me. *grin*

  kerry celderon wrote:
  > i got that same thing with the snakes. 
  > I'm wondering, when you press the f key, what's that farting sound for?
  lol i was laughing my head off when i hurd that.
  > anyway, the ropes and vinds  thing? it seems to work for me, but i have to
  push the key over and over again to get the swing to the next place.
  > right now i'm stuck between 2 snakes just jumping over them and jumping
  back.
  > after saying let me try something? i waite for the snakes to spit the
  venum, then i walkthrough like normal and i hear a crick like i'mstanding on
  them? it's good. but i press the down key and i hear crick crich once you
  keep pressing thedown key.
  > what does this mean? and how in the world i get out of that level? butsome
  reason? i'm so happy the guy didn't get through with buying the game?
  because i'll be reallhy mad  for buying somethingthat i don't understand.
  > take care...
  > ps keep on moving on. lol 
  >   ----- Original Message ----- 
  >   From: Brandon Cole 
  >   To: [email protected] 
  >   Sent: Friday, January 27, 2006 8:44 PM
  >   Subject: Re: audyssey: impressions of monty
  >
  >
  >   Actually, I did find one gameplay issue. Only one, however. For some
  strange 
  >   and inexplicable reason, I survived a snake bite. Down went my health,
  but 
  >   it stopped going down once it reached 40 percent. After that, the grunts
  of 
  >   pain continued to play, but I lost no health. It was... quite
  interesting. 
  >   Kind of annoying too. One of those things where you find yourself going 
  >   "Aaah! Why won't you die?"
  >   ----- Original Message ----- 
  >   From: "kevin and emma" <[EMAIL PROTECTED]>
  >   To: <[email protected]>
  >   Sent: Friday, January 27, 2006 1:41 PM
  >   Subject: Re: audyssey: impressions of monty
  >
  >
  >   > i'd just like someone to post a list of all these bugs shauns talking 
  >   > about!
  >   > haven't found any as yet except for the main menu thing where tha
  arrows
  >   > don't work when you come back to it. as for actual game play, come on
  >   > someone let's have all these bugs listed?
  >   > Kevin - co-owner/moderator of the blind gamers discussion list
  >   > contact me via email/msn:
  >   > [EMAIL PROTECTED]
  >   > ----- Original Message ----- 
  >   > From: "shaun everiss" <[EMAIL PROTECTED]>
  >   > To: <[email protected]>
  >   > Sent: Friday, January 27, 2006 8:02 PM
  >   > Subject: Re: audyssey: impressions of monty
  >   >
  >   >
  >   >> which is why I deleted it.
  >   >> I don't mean to be a git but this demo well its buggy as others have 
  >   >> said.
  >   >> I think others here would aggree its not up to standard for release.
  >   >> If all james can do is release this after a long time, then I'm not
  >   > buying!
  >   >> I'd like to have some explanation of all these bugs.
  >   >> At 02:05 a.m. 28/01/2006, you wrote:
  >   >> >hey all
  >   >> >
  >   >> >I love the demo of monty--the concept that is
  >   >> >the demo is sooo buggy
  >   >> >first, we hang when at top of rope, so we cant even advance even a
  >   > quarter into level 1, and it crashes when it escapes
  >   >> >regards will
  >   >> >
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