I generally play the game completely through many times before posting it for release finding every bug I can find, writing down when and where I found it, go in to the code and attempt to correct it asap. As you say some slip through the cracks, but most of the really big ones are gone.
Liam Erven wrote: > I thoroughly test my games as I write them so that most bugs are > squished before release. Usually, a few bugs slip through the cracks, > but I'm quick to address them. I also have a really cool beta team > working behind me, and they find errors I'd never dream of. > Another fun thing I do is sit on ventrilo with a few friends to bounce > around game design ideas. They're not necisarily programmers, but they > give great ideas, and it makes the whole programming process that much > more fun. > > And then there's the mountain dew. :P > > -----Original Message----- > From: Thomas Ward [mailto:[EMAIL PROTECTED] > Sent: Monday, January 30, 2006 5:48 AM > To: [email protected] > Subject: Re: audyssey: gaming and community thoughts > > > Hi. > You are correct. I don't know of any developer in the agdev comunity who > > likes bugs and errors in their games, but often those things happen. > they are mistakes. > However, as a developer I do attempt to address such mistakes, bugs, > errors as soon as possible, and I personally hate them. However, it > takes time to discover them, takes time to fix them, and takes time to > get a project reasonably stable for full release. > > > > Fun Times wrote: > >> Travis, >> I'm so glad you wrote this message and I agree whole heartedly. If >> we keep >> slamming the blind game producers, it may very easily end up that we >> > don't > >> have any and what a shame that would be. I'd personally like to thank >> > any > >> one who has or is trying to produce a game for the blind and will not >> > and I > >> repeat will not complain if they come out with flaws as I don't think >> producers want defective games associated with their name and would >> > think > >> they would want any mistakes taken care of quickly. To all the blind >> > game > >> producers, keep up the great work and I'm anxiously awaiting your next >> > new > >> game. >> Brian >> ----- Original Message ----- >> From: "Travis" <[EMAIL PROTECTED]> >> To: <[email protected]> >> Sent: Saturday, January 28, 2006 2:27 PM >> Subject: audyssey: gaming and community thoughts >> >> >> >> >>> I don't know how many times I've either unsubscribed or left >>> altogether in the past, mostly over the James North flame wars. I >>> wondered for a time if the list had lost control and if a name change >>> > > >>> was in order. LOL As frustrated as I am over raceway, having paid >>> for it years ago, I'm still willing to give it a chance. >>> Constructive criticism is one thing but the flame wars drive me >>> crazy. Even though the moderators came down hard on Kellie's post, I >>> > > >>> understand and agree with it. Of course it's up to the moderators to >>> > > >>> decide what to do about things here. Do know though that more >>> than one person has either left, or seriously considered it over the >>> > flame > >>> wars. I wish more people would work with each other rather than >>> > against. > >>> With as much time and energy as I've seen trashing one man operations >>> > for, > >>> what are perceived to be "inferior" games to our sighted >>> > counterparts, > >>> it's >>> a wonder that developers are still willing to even develop and >>> > release > >>> games >>> for us. For those who really believe that what we have in games is >>> > that > >>> inferior, create your own superior games, use your energy in other >>> pursuits >>> rather than flaming those who are trying to work with us. Submitting >>> constructively criticized bug reports is one thing and should always >>> > be > >>> encouraged along with suggestions. Once a game has been released, >>> remembering the early days of Alien Outback, James has proven himself >>> willing and capable of listening to constructive criticism and bug >>> > reports > >>> that are given in a mature manner and each version of the game only >>> > got > >>> better than the one before. I see that Monty's going to get the same >>> treatment with promised patches. Thank you. >>> >>> Thank you to all the developers out there who are trying to improve >>> and change the face of accessibility in gaming for the blind. True, >>> there is more I'd like to see, maybe an Everquest type of game, for >>> instance, but I also recognize that the budgets aren't large, >>> especially when dealing with as specialized a market as we are, a >>> large number of us on some form of limited public assistance. May >>> the games continue to get bigger and better, and may we spread the >>> word that there are accessible games now out there for >>> the blind. With a larger income base, and a happier reputation in >>> > the > >>> community, new people will feel more welcome. Best of all, if the >>> resources >>> and finances are out there to develop, the games will become better >>> > I'm > >>> convinced. >>> >>> For me, it's sad to see someone like Kellie stretched to the point >>> where >>> she >>> felt that she needed to post her thoughts, controversial as they are. >>> > > >>> It's >>> sad for me as well to have to agree. Rather than put her down for >>> > her > >>> thoughts, no matter how people think they were worded, I hope we can >>> > work > >>> on >>> the community to better and empower ourselves and the community so >>> > that > >>> this >>> will become a place of escape from the drudgeries of everyday life. >>> > Games > >>> are created as an escape, not as a source of contention. Let's all >>> > work > >>> together to make the community the same. If some of us are not >>> > willing to > >>> do so, let's have some respect for the others and purge ourselves >>> > from the > >>> community for a time until we can come back with a more appropriate >>> attitude. >>> >>> Travis >>> ----- Original Message ----- >>> From: "James from Alchemy" <[EMAIL PROTECTED]> >>> To: <[email protected]> >>> Sent: Saturday, January 28, 2006 10:29 AM >>> Subject: RE: audyssey: MONTI >>> >>> >>> You know, this is a great list bar a few trouble makers. I still >>> don't >>> have >>> any idea why they have remained here. >>> >>> >>> >>> _____ >>> >>> From: [email protected] >>> [mailto:[EMAIL PROTECTED] On Behalf Of chris >>> Sent: Saturday, January 28, 2006 4:34 AM >>> To: [email protected] >>> Subject: Re: audyssey: MONTI >>> >>> >>> >>> Hello all, >>> >>> I agree with Kellie, I have thought many a time, to leave this list, >>> and I must admit it's getting more frequent, but as there are more >>> than one game out there, it's what keeps me going. >>> >>> Can I just ask, before sending a message, 'STOP' think, will this >>> enhance the on going thread, or will it only hinder it. That way, >>> those who belong to a number of lists, 'yes' I know it's the >>> individuals choice, how many lists they belong to, but over the last >>> couple of weeks, I must have Deleted well over a thousand messages, >>> and many of which were unread, I only belong to a few, less than six. >>> >>> Come on, lets just cool off, give the Chaps and Chapesses a chance to >>> > > >>> provide us with what we want, and I think on the whole what they want >>> > > >>> to give us, yes, at a cost they and only they can set. >>> >>> Sorry for the rambleing, but I just had to get it off my chest. >>> >>> Chris P. >>> >>> At 03:10 28/01/2006, you wrote: >>> >>> >>>> at the rate we are going, another fight is on its way. Everyone is >>>> >>>> >>> entitled >>> >>> >>>> to their own opinion of the game. I happen to like it, but that >>>> doesn't mean that others have to. If they think it isn't worth the >>>> money to invest into it, that is their choice, and at the same time, >>>> > > >>>> those who like the >>>> >>>> >>> game >>> >>> >>>> are entitled to. both have just as much right to say what they >>>> think of >>>> it >>>> without critisism, though it should be in a constructive fassion. >>>> >>>> But, i can already see that we are going to end up with name calling >>>> > > >>>> and flaming and darn right immature posts. >>>> >>>> I have never seen any other list bicker like I see on here and it is >>>> > > >>>> rediculous. they are useless messages filled with nothing but, you >>>> are a winer, or bitch bitch bitch, or you are saying this, he does >>>> that, his >>>> >>>> >>> games >>> >>> >>>> should b on time. arguing about days, when things should and >>>> shouldn't b out, let it go, goodness. life is to damned short to be >>>> complaining about something so trivial. Kellie and my loveable Lady >>>> J. Don't cry because it is over, smile because it happened. >>>> msn, [EMAIL PROTECTED] >>>> aim sionnain74 >>>> skype, sabrielle >>>> >>>> ----- Original Message ----- >>>> From: "Vapour Wiseblood" <[EMAIL PROTECTED]> >>>> To: <[email protected]> >>>> Sent: Friday, January 27, 2006 4:44 PM >>>> Subject: Re: audyssey: MONTI >>>> >>>> >>>> >>>> >>>>> Bitchbitchbitchbitchbitchbitchbitchbitch >>>>> whinewhinewhinewhinewhinewhinewhinewhine Waaaahhhhh ! Mommy! I >>>>> want a game that is free and easy, so I can feel like I'm cool like >>>>> > > >>>>> the big boys.... >>>>> Waaaahhhh!!!!! CRY CRY CRY CRY BITCH BITCH BITCH WHINEWHINEWHINE >>>>> >>>>> -Vapour >>>>> >>>>> >>>>> ----- Original Message ----- >>>>> From: "shaun everiss" <[EMAIL PROTECTED]> >>>>> To: <[email protected]> >>>>> Sent: Friday, January 27, 2006 12:05 PM >>>>> Subject: Re: audyssey: MONTI >>>>> >>>>> >>>>> >>>>> >>>>>> that means all of us on laptops will have to use external >>>>>> keyboards. I think this is unfair, there should be a laptop arrow >>>>>> keyboard set or something. What about if you don't want to use the >>>>>> > > >>>>>> num pad. Another reason not to buy. >>>>>> This is really dissapointing. >>>>>> At 03:12 a.m. 28/01/2006, you wrote: >>>>>> >>>>>> >>>>>>> There is in the full version. You can redefine the keys. However, >>>>>>> > > >>>>>>> you can't do that in the demo. >>>>>>> Michael Feir >>>>>>> Creator and former Editor of Audyssey Magazine >>>>>>> 1996-2004 >>>>>>> E-mail: [EMAIL PROTECTED] >>>>>>> >>>>>>> ----- Original Message ----- >>>>>>> From: "Michael Babcock" <[EMAIL PROTECTED]> >>>>>>> To: <[email protected]> >>>>>>> Sent: Friday, January 27, 2006 9:06 AM >>>>>>> Subject: audyssey: MONTI >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>> I downloaded the demo, then was reading how to play, and I am >>>>>>>> playing >>>>>>>> >>>>>>>> >>> on >>> >>> >>>>>>>> a >>>>>>>> laptop. Is there different keys to use since I dont have a >>>>>>>> numpad? ~_visit my blog and shownotes at >>>>>>>> http://www.livejournal.com/~kiryoumake >>>>>>>> ~_call me at >>>>>>>> 206-208-4772 >>>>>>>> ~_and subscribe to my podcast at >>>>>>>> http://www.ourmedia.org/mediarss/user/69444/ >>>>>>>> ~_also, please sign my petition to make charter communications >>>>>>>> allow airing of adult swim at >>>>>>>> >>>>>>>> the following link: >>>>>>>> http://new.PetitionOnline.com/animem/petition.html >>>>>>>> thanks >>>>>>>> >>>>>>>> >>>>>>>> [Non-text portions of this message have been removed] >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> to leave send a blank Email to: >>>>>>>> >>>>>>>> >>> [EMAIL PROTECTED] >>> >>> >>>>>>>> You can contact the list owners/moderators by Emailing >>>>>>>> [EMAIL PROTECTED] to go nomail send a blank >>>>>>>> message to: [EMAIL PROTECTED] >>>>>>>> change "nomail" to "normal" to resume messages. >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>> --------------------------------------------------------------------- >>> ------- >>> ---- >>> >>> >>>>>>>> YAHOO! 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