Hi liam,
Can you message me privately about the roms?
thanks
Chris
----- Original Message ----- 
From: "Liam Erven" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, January 30, 2006 3:31 AM
Subject: RE: audyssey: Monty, of course


>I knd of agree.
> Ah well.
> Shrugs helplessly.
>
>
> -----Original Message-----
> From: FigureInTheCloak [mailto:[EMAIL PROTECTED]
> Sent: Monday, January 30, 2006 2:27 AM
> To: [email protected]
> Subject: Re: audyssey: Monty, of course
>
>
> Two words: that sucks!
>
> ----- Original Message ----- 
> From: "Liam Erven" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Sunday, January 29, 2006 3:58 PM
> Subject: RE: audyssey: Monty, of course
>
>
>> One word.  Copyright
>> Think about it guys.  Nintendo probably wouldn't dig it I think.
>>
>>
>> -----Original Message-----
>> From: shaun everiss [mailto:[EMAIL PROTECTED]
>> Sent: Sunday, January 29, 2006 10:24 AM
>> To: [email protected]
>> Subject: Re: audyssey: Monty, of course
>>
>>
>> It wouldn't be hard to actually do.
>> Liam has superliam which is almost like that.
>> we have the mod which mostly works.
>> We need more music for escape and level 7 levels.
>> on andrelouis.com you can get mario tracks that may work.
>> if you have anything to decode spc files i probabbly can send mario
>> tracks. Sounds enemies and other things. That sould have to be changed
>
>> and ofcause characters. Maybe environments but the base stuff is the
>> same. Also when you die we should have the end death sound fx for
>> super mario to. At 03:50 a.m. 30/01/2006, you wrote:
>>>Someone should try writing super mario. heh.
>>>
>>>----- Original Message -----
>>>From: "Thomas Ward" <[EMAIL PROTECTED]>
>>>To: <[email protected]>
>>>Sent: Saturday, January 28, 2006 4:16 PM
>>>Subject: Re: audyssey: Monty, of course
>>>
>>>
>>>> Hi.
>>>> Having now played Monty this game is making me want to play some
>>>> more
>>
>>>> of the classic side scrollers like Double Dragon. perhaps I will
>>>> have
>>
>>>> to scratch out a copy. Grin. Fortunately, I don't think double
>>>> dragon
>>
>>>> would be all that hard to write assuming i could remember the
>>>> levels.
>>>>
>>>>
>>>> James from Alchemy wrote:
>>>>> Hi, Allan.
>>>>>
>>>>>
>>>>>
>>>>> In the demo, I'm not sure if there are any original sounds, but in
>>>>> the full
>>>>> version a number of originals make a few appearances.  Wico
>> joysticks
>>>>> were
>>>>> cool!
>>>>>
>>>>>
>>>>>
>>>>> - James
>>>>>
>>>>>
>>>>>
>>>>>   _____
>>>>>
>>>>> From: [email protected]
>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of allan thompson
>>>>> Sent: Saturday, January 28, 2006 5:03 AM
>>>>> To: [email protected]
>>>>> Subject: audyssey: Monty, of course
>>>>>
>>>>>
>>>>>
>>>>> Hello,I remember playing  several old atari computer games in the
>>>>> old days.
>>>>> My friends and I would have to load the program into the olde timey
>> atari
>>>>> 800 with a cassette loader. Any little bump or movement in the load
>> would
>>>>> crash the load and we would have to start it again. So basically
>>>>> you
>> had
>>>>> a
>>>>> bunch of kids being very still and quiet for ten to twenty minutes,
>> and
>>>>> then
>>>>> a flurry of fisticuffs for the wico joystick when the game was
>>>>> ready
>> to
>>>>> play..lol
>>>>> Man, we used to play blue max, shamus, this very cool game called
>> age of
>>>>> discovery, and the classic lode runner. I seem to recall playing
>> monty's
>>>>> revenge as well and this  game returns back alot of memories... One
>
>>>>> question for James. Was any sounds used or recreated from the
>>>>> original game?
>>>>> Anyway, I am going to have to buy a copy for myself and my friend
>> from
>>>>> those
>>>>> old days. He is sighted, but playing something like this, being a
>>>>> recreation from a game he actually played might be very cool.
>>>>> thanks
>>>>> allan
>>>>>
>>>>>
>>>>> [Non-text portions of this message have been removed]
>>>>>
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>>>>>
>>>>>   _____
>>>>>
>>>>> YAHOO! GROUPS LINKS
>>>>>
>>>>>
>>>>>
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