I wouldn't think much info is being changed.
Text stats on probably what everyone is doing but not much else.
I suppose messages on crashes and things.
I have broadband and this happens to me also so you are not alone.
At 01:11 p.m. 2/02/2006, you wrote:
>hey all.
>has anyone had trouble with online play about cars not ending in propper 
>positions? i was playing online yesterday around 4:30 to 5 pm gmt-7 on a 
>server. i was player 8, and we were doing the america track. well i took off 
>and made it into first. i could hear the other cars behind me. no one passed, 
>as i was at top speed, lol, all the way. so i end it and i'm sitting there 
>listening to the other cars come in. the trouble is that i, according to the 
>game, either came in last or didn't play at all, i don't remember. also i have 
>another question. anyone know how much information is exchanged between server 
>and client? i'm thinking that part of the problem could be that too much is 
>being exchanged for my dial up connection. if this is so, then i'm going to 
>make a suggestion to the devs to find a way to cut down on that so the few of 
>us with dialup who can't get broadband can play against friends.
>thanks
>brandon
>
>
>
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