i have never used a mouse to control a game to play it, but if you make a game
i suggest allowing keyboard support or also support for joystick/gamepad. i
recently got a gamepad and thats why i recommend it
joseph weakland
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----- Original Message -----
From: Che
To: [email protected]
Sent: Monday, February 20, 2006 3:38 PM
Subject: audyssey: Rail Racer survey
Hi all,
I am currently working on a new racing game which uses a combination of
the mouse and keyboard to control your vehicle.
The mouse is used like an accelerator pedal, so you push up for more
acceleration, pull back for less, and you shift with the left and right
mouse buttons.
The name of the game is Rail Racer, and as the name implies, you are
racing along a single rail against your opponents on their own rails, kind
of like a multi track roller coaster.
To turn through track curves, you hold down the D key on your keyboard to
deactivate your vertical stabilizers, so you can lean your racer with the
mouse. The skill here comes in properly timing your lean so you enter the
turn with the right amount of lean, and exit the turn as you straighten up,
the better your timing, the higher your speed out of the turn.
I bring up these examples of control to get players' feedback on using the
mouse.
What are your thoughts on using the mouse as a controller? Would you
rather have keyboard control, or the option for keyboard control?
Personally, I really like piloting the racer with the mouse, I feel like I
am in more control of the vehicle, and it is therefore more fun.
Anyhow, I need the communities opinion on this, so let me know what ya
think, good, bad or indifferent.
Also, to those that have offered their services as beta testers, I
appreciate the offers, and will be getting back to you as I near beta stage.
Thanks,
Che
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