i have never used a mouse to control a game to play it, but if you make a game 
i suggest allowing keyboard support or also support for joystick/gamepad. i 
recently got a gamepad and thats why i recommend it
 
joseph weakland
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  ----- Original Message ----- 
  From:   Che 
  To: [email protected]   
  Sent: Monday, February 20, 2006 3:38   PM
  Subject: audyssey: Rail Racer survey
  

  Hi all,
  I am currently working on a new   racing game which uses a combination of 
the mouse and keyboard to control   your vehicle.
  The mouse is used like an accelerator pedal, so you   push up for more 
acceleration, pull back for less, and you shift with the   left and right 
mouse buttons.
  The name of the game is Rail   Racer, and as the name implies, you are 
racing along a single rail against   your opponents on their own rails, kind 
of like a multi track roller   coaster.
  To turn through track curves, you hold down the D key on   your keyboard to 
deactivate your vertical stabilizers, so you can lean   your racer with the 
mouse.  The skill here comes in properly timing   your lean so you enter the 
turn with the right amount of lean, and exit   the turn as you straighten up, 
the better your timing, the higher your   speed out of the turn.
  I bring up these examples of control to get   players' feedback on using the 
mouse.
  What are your thoughts on   using the mouse as a controller? Would you 
rather have keyboard control,   or the option for keyboard control?
  Personally, I really like   piloting the racer with the mouse, I feel like I 
am in more control of the   vehicle, and it is therefore more fun.
  Anyhow, I need the   communities opinion on this, so let me know what ya 
think, good, bad or   indifferent.
  Also, to those that have offered their services as beta   testers, I 
appreciate the offers, and will be getting back to you as I   near beta stage.
  Thanks,
  Che
    [EMAIL PROTECTED]
  www.linksForBlinks.com 



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