I would say to stick to the original game and not add all sorts of new stuff
to it. The original game was very popular. If it ain't broke, don't fix
it. If there was no "boss" that you had to defeat in the original game,
retain it's authenticity by not adding one in this product. Thanks.
----- Original Message -----
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Wednesday, March 08, 2006 9:37 AM
Subject: Re: audyssey: Monty Suggestion
> Hi,
> What did you have in mind for boss fights? I don't have a problem with
> adding an extra character or two, but this project was originally
> envisioned to be as much like the original Montezuma's Revenge as
> possible. The original game didn't have boss fights, but I don't see it
> as being a major alteration from the overall game story and game play to
> add some kind of boss levels.
> Anyway, what in your opinion would be a boss fight. Most of the enemies
> in Monty right now skulls, spiders, etc are a part of the original Atari
> 5200 game. So if we add some kind of boss it would have to be something
> consistent with the game story. It couldn't be a dragon, demon, or
> similar mythical creature. It would need to be something we might find
> in some ancient temple, but is evil and tough.
>
>
>
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