Hi,
Well, I have been reading James North's notes and playing with loads of 
effects that were not in the demo. Let us just say there was all kinds 
of traps and nasty monsters nobody knew about, and were scheduled for 
the full release.



Charles Rivard wrote:
> For those who have not had the experience of the original, give them that
> chance by not changing it.  For those who have experienced the 
> original, let
> them relive it by not changing it.
>
>
> ----- Original Message -----
> From: "allan thompson" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Wednesday, March 08, 2006 10:02 AM
> Subject: audyssey: monty suggestion
>
>
> > Hi,
> > Since you are adventureing in a mexican pyramid, those boss monsters 
> could
> > be that taco bell chihuahua, yo aqiro taco bell! lol
> > on the serious side, I remember Tomb Raider had wolves, pygmies, 
> blowgun
> > dart traps, rolling boulders, some dinosaurs, pits full of spikes, bats
> > and rats and perhaps a lion, some giant apes, alligators, and even a 
> giant
> > bear.
> > Do any of those help?
> > Personally, I hope the game doesn't become   a mario. mario is great in
> > it's own right and deserves it's own  "version".
> >  but I can see how a few  diffrent monsters in Monty  can liven up the
> > action for those who dont have experience with the original.
> > later,
> > allan
> >
> > The truth will set you free...
> > Jesus of Nazareth  33 AD
> >
> >
> > [Non-text portions of this message have been removed]
> >
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