HI,
I would definitely prefer an option, if it's not too difficult and time 
consuming to implement.
Thanks,
Lukas
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Sunday, March 19, 2006 9:30 PM
Subject: audyssey: Monty audio perspectives.


>
> Hello list,
> I'm wondering what sort of audio perspective you guys are looking for in
> the new Montezuma's Revenge. In the prier release from Alchemy wen you
> walked ropes, monsters, etc were heard from the left and right and
> centered when you were directly in front of or beneath of the object.
> With the new engine it is possible to change the perspective so that
> ropes, monsters, etc sound in front of or behind you as you walk, and
> will come up on your left or right as you pass them
> Which of these two perspectives do you guys like better, or would you
> rather have it made in to an option?
>
> .
>
>
>
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