I don't see how Filament is relevant (it seems to be a physically-based renderer for 3D models, not an environment for display presentation).
You can do without a window server using the Linux kernel's DRM subsystem (see ui/ozone/platform/drm/) to directly render with Vulkan or OpenGL and then present to the screen directly. Some more "embedded" devices use this or a similar path. On Mon, Nov 7, 2022 at 1:18 AM Rovel Stars <[email protected]> wrote: > Is it possible to run a blink engine on a different graphics engine like > Filament from https://google.github.io/filament engine? If not possible, > what are the different type of graphic rendering engines that blink can run > on? I can think of xorg and Wayland but they use too much resources 🤔 > > -- > You received this message because you are subscribed to the Google Groups > "blink-dev" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To view this discussion on the web visit > https://groups.google.com/a/chromium.org/d/msgid/blink-dev/b38eec5f-44f4-4f0f-aaec-d1612522ca8cn%40chromium.org > <https://groups.google.com/a/chromium.org/d/msgid/blink-dev/b38eec5f-44f4-4f0f-aaec-d1612522ca8cn%40chromium.org?utm_medium=email&utm_source=footer> > . > -- You received this message because you are subscribed to the Google Groups "blink-dev" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/a/chromium.org/d/msgid/blink-dev/CACuR13dvpTE39Ompd_wL9yoR7XKPaNKP7KJYLGk8xMYx-0WEOw%40mail.gmail.com.
