Hey y’all - just wanted to add my thoughts that I think this API would add 
a lot of value! I read through the explainer and I think it makes a lot of 
sense. 👍

I’m the developer Rick mentioned in the previous message; specifically, a 
lot of the animations I like to create involve particle effects, and I 
don’t really feel like I have a *great* way to figure out how many 
particles a particular device could support before the framerate drops. 
What I often wind up doing is figuring out how many particles can run 
smoothly on my older budget Android smartphone and picking that number for 
everyone. So, I might wind up with 30 particles, when most devices could 
comfortably handle 100+.

I know that I *could* solve this problem using a micro-benchmarking 
approach, as discussed in the explainer 
<https://github.com/explainers-by-googlers/cpu-performance?tab=readme-ov-file#accessibility-privacy-and-security-considerations>,
 
but it's not really a road I want to go down; it feels too sneaky, and a 
bit wasteful of the user’s device’s resources. I also teach animations, and 
wouldn’t really feel comfortable teaching the existing micro-benchmarking 
approach, but would happily share how to use the CPU Performance API. 

Thanks,
—Josh
On Wednesday, October 8, 2025 at 3:30:14 PM UTC-4 Rick Byers wrote:

> I'm excited to see this work proceed! We've talked for many years about 
> having a coarse performance tier bucket for devices and personally I think 
> it's long overdue and we should be bold in launching something despite the 
> inevitable debate.
>
> I was just talking with a web developer a couple weeks ago who was 
> lamenting having to provide a lowest-common-denominator user experience 
> because they had no way to reliably progressively enhance their UI on more 
> capable devices. I suggested Device Memory hints as a likely useful proxy, 
> but I don't actually have any good data on the extent to which device 
> memory correlates with device performance (I'm sure it does but also that 
> it's imperfect), do you? I filed a couple issues 
> <https://github.com/explainers-by-googlers/cpu-performance/issues?q=is%3Aissue%20state%3Aopen%20author%3Arbyers>
>  
> for my questions / thoughts.
>
> Thanks,
>    Rick
>
> On Wed, Oct 8, 2025 at 9:38 AM 'Nikos Papaspyrou' via blink-dev <
> [email protected]> wrote:
>
>> *Contact emails*
>> [email protected]
>>
>> *Explainer*
>> https://github.com/explainers-by-googlers/cpu-performance
>>
>> *Specification*
>> None
>>
>> *Summary*
>> Expose some information about how powerful the user device is. This API 
>> targets web applications that will use this information to provide an 
>> improved user experience, possibly in combination with the Compute Pressure 
>> API, which provides information about the user device’s CPU 
>> pressure/utilization and allows applications to react to changes in CPU 
>> pressure.
>>
>> *Blink component*
>> Blink>PerformanceAPIs 
>> <https://issues.chromium.org/issues?q=customfield1222907:%22Blink%3EPerformanceAPIs%22>
>>
>> *Web Feature ID*
>> Missing feature
>>
>> *Motivation*
>> At present, some video conferencing applications support advanced 
>> functionality by relying on internal/private browser extensions or APIs to 
>> classify devices into performance categories. Our proposal allows these 
>> applications to support existing functionality without depending on such 
>> non-standard features. Applications whose functionality depends on 
>> client-side hardware detection often resort to running benchmark workloads, 
>> to estimate hardware capabilities. Providing a public CPU Performance API 
>> would help prevent a needless waste of resources.
>>
>> *Initial public proposal*
>> https://github.com/explainers-by-googlers/cpu-performance
>>
>> *TAG review*
>> None
>>
>> *TAG review status*
>> Pending
>>
>> *Risks*
>>
>>
>> *Interoperability and Compatibility*
>> None
>>
>> *Gecko*: No signal
>>
>> *WebKit*: No signal
>>
>> *Web developers*: No signals
>>
>> *Other signals*:
>>
>> *WebView application risks*
>>
>> Does this intent deprecate or change behavior of existing APIs, such that 
>> it has potentially high risk for Android WebView-based applications?
>> None
>>
>>
>> *Debuggability*
>> None
>>
>> *Is this feature fully tested by web-platform-tests 
>> <https://chromium.googlesource.com/chromium/src/+/main/docs/testing/web_platform_tests.md>?*
>> Yes. However, testing this feature will inevitably be limited. Tests 
>> cannot assert that a particular hardware combination will yield a 
>> particular integer value, and are restricted to non-undefined-ness and 
>> non-zero-ness.
>>
>>
>> *Requires code in //chrome?*
>> True
>>
>> *Tracking bug*
>> https://issues.chromium.org/449760252
>>
>> *Estimated milestones*
>>
>> Intent to ship roughly by the end of 2025, in M145.
>>
>>
>> *Link to entry on the Chrome Platform Status*
>> https://chromestatus.com/feature/5189864286978048?gate=5145253552193536
>>
>> This intent message was generated by Chrome Platform Status 
>> <https://chromestatus.com/>.
>>
>> -- 
>> Nikos Papaspyrou <[email protected]>
>>
>> -- 
>>
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>>  
>> <https://groups.google.com/a/chromium.org/d/msgid/blink-dev/CAMHN%3DHydj6Q7pz6i_y3j1ON20a270NFGx%2BKD11Q3VdfTXvtCDg%40mail.gmail.com?utm_medium=email&utm_source=footer>
>> .
>>
>

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