[Removed bloat-devel from the CC]

[1] Already sent data [...]
[2] Not sent data.

[...]

While NOTSENT_LOWAT is able to restrict (2) only, avoiding filling write queue when/if no drops are actually seen.

Thanks for the explanation, Eric.

Do you have any concrete examples where this has been found to yield better results than what the kernel can do on its own? I'm probably missing something, but my intuition is that conversational protocols should be naturally self-pacing, while for streaming protocols the right amount of buffering depends on the kernel latency, and hence should be better done by the kernel itself.

-- Juliusz
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