On Fri, 13 Jan 2017, Jesper Dangaard Brouer wrote:
I love the way he measures the delay by recording the screen with a high
speed camera, and then correlate mouse-button activation by a visual
red-blink (some PC-local setup/app) and counting the frames until the
movement happen in the game.
He actually has an LED connected to the mouse itself, so the red blink is
when the electrical circuit is closed by the mouse button press.
Mikael Abrahamsson email: swm...@swm.pp.se
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