On Fri, 13 Jan 2017, Jesper Dangaard Brouer wrote:

I love the way he measures the delay by recording the screen with a high speed camera, and then correlate mouse-button activation by a visual red-blink (some PC-local setup/app) and counting the frames until the movement happen in the game.

He actually has an LED connected to the mouse itself, so the red blink is when the electrical circuit is closed by the mouse button press.

Mikael Abrahamsson    email: swm...@swm.pp.se
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