Mikael Abrahamsson <[email protected]> writes: > Hi, > > Battle(non)sense has released a new video on bufferbloat. > > https://www.youtube.com/watch?v=LjJW_s5gQ9Y > > At the end of the video he mentions that Dave Taht and Sebastian Möller had > helped him with the video. Great! I really like that these kinds of videos are > done to help a wider audience understand the problem with bufferbloat > to create > market demand for the solutions available.
A huge shoutout to chris and sebastian for doing this - 7800 hits! I'd noticed how kids are learning today, watching gaming videos that also slip in a few facts and techniques, but it's still kind of alien to me. It subtly shows the before/after bufferbloat result... Finally tackling the framing issue as this video does I hope will move the meter on getting far more QoS/SQM systems to finally do this last step *right*. Up and Down bandwidth, and framing. I do keep hoping the gaming industry as a whole will wake up to all the good we've been doing for it, better educate their users, and maybe even throw in a few bucks to furthering our efforts. I would really love for someone here to get to a good gaming conference and give a talk on bloat. -- Dave Taht Co-Founder, Bufferbloat Project https://www.patreon.com/dtaht _______________________________________________ Bloat mailing list [email protected] https://lists.bufferbloat.net/listinfo/bloat
