Hi Dave,
> On Aug 11, 2022, at 20:14, Dave Taht via Bloat <[email protected]> > wrote: > > "Are we not all tired of talking about throughput as a key measure of > 5G?" Amin told Light Reading in response to a question about 1&1's > strategy. "The first accomplishment is to deliver 3-millisecond > latency and to put a Minecraft application server, the UPF [user plane > function], CU, DU and Robin.io all collocated in the same pod. This is > just brilliant." Assuming all your minecraft friends live in the same pod's aggregate area and are at the same mobile carrier/ISP...* I am glad they are focussing on lower latency over bulk thoughput for sure, but I fail to see any sound business strategy behind such demonstrators. Personally I would never ever play on game servers housed and operated by my ISP (and I like my ISP) but I will not put all of my digital eggs in one basket (I use different companies for fixed and mobile internet access for the same reason). *) Otherwise you are typically better off trying to locate the server where it has roughly the same RTT to all players. > > - > https://www.lightreading.com/the-edge/rakuten-outs-cisco-mavenir-nec-as-1and1-suppliers/d/d-id/779622 > -- > FQ World Domination pending: https://blog.cerowrt.org/post/state_of_fq_codel/ > Dave Täht CEO, TekLibre, LLC > _______________________________________________ > Bloat mailing list > [email protected] > https://lists.bufferbloat.net/listinfo/bloat _______________________________________________ Bloat mailing list [email protected] https://lists.bufferbloat.net/listinfo/bloat
