I thought about your message when i was reading this [1]. The problem is nearly the same as when you try to print something that's displayed on the web. You would have to have different resolutions of images inside themselfs that get pulled when you request that page from device xy. Or you add different resollutions for different devices by delivering them on demand with ex. javascript device detection (some cms systems have basic detections built in). But anyway: The problem will stay. You can't avoid zooming and you can't always deliver the right result. Your code will always be just like an recipe. Browser and user(settings) will be the cook. If you want to deliver pages that look nearly the same across the different devices, then try to remind your self of what the commonly used browsers are missing (round corners, shadows, etc.) and try to design with scaleable (tileable) graphics (backgrounds).
[1] http://bureau.tsailly.net/2010/10/honey-i-shrunk-the-pixels.html Additional: [2] http://dropshado.ws/post/1156398725/pondering-pixel-density [3] http://en.wikipedia.org/wiki/List_of_displays_by_pixel_density -- You received this message because you are subscribed to the Google Groups "Blueprint CSS" group. To post to this group, send email to blueprint...@googlegroups.com. To unsubscribe from this group, send email to blueprintcss+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/blueprintcss?hl=en.