Yes, I did remove ttfont.cpp from the graphics library specifically to avoid 
this problem on the Mac, but apparently that got overlooked for the other 
platforms.  I've checked in the fix.

Cheers,
--Charlie

On Aug 7, 2012, at 9:04 AM, David Anderson wrote:

> Charlie, I though we decided to remove ttfont.cpp
> from the graphics library to avoid this problem
> -- D
> 
> On 07-Aug-2012 8:12 AM, Oliver Bock wrote:
>> On 8/3/12 12:07 , Charlie Fenton wrote:
>>> If your project's graphics applications use the BOINC graphics
>>> library's support for texture fonts (*.txf), you may need to make
>>> some changes.
>> 
>> Unfortunately this also affects everybody building since apps since
>> there's no configure option to not build the graphics library if I'm not
>> mistaken:
>> 
>> Typical configure switches to build BOINC for science apps building:
>> 
>> --enable-libraries
>> --enable-install-headers
>> --disable-server
>> --disable-client
>> --disable-manager
>> --disable-fcgi
>> 
>> Therefore, building science apps now requires FTGL to be installed on
>> the build machines.
>> 
>> Can we get a --disable-gfx-libraries switch?
>> 
>>> The ttfont code requires linking with the FreeType2 and FTGL
>>> libraries.
>> 
>> Also, shouldn't configure check for FTGL's availability?
>> 
>>> boinc/api/ttfont.cpp:38:23: error: FTGL/ftgl.h: No such file or directory
>> 
>> 
>> Cheers,
>> Oliver
>> 
> 

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