Yes, I did remove ttfont.cpp from the graphics library specifically to avoid this problem on the Mac, but apparently that got overlooked for the other platforms. I've checked in the fix.
Cheers, --Charlie On Aug 7, 2012, at 9:04 AM, David Anderson wrote: > Charlie, I though we decided to remove ttfont.cpp > from the graphics library to avoid this problem > -- D > > On 07-Aug-2012 8:12 AM, Oliver Bock wrote: >> On 8/3/12 12:07 , Charlie Fenton wrote: >>> If your project's graphics applications use the BOINC graphics >>> library's support for texture fonts (*.txf), you may need to make >>> some changes. >> >> Unfortunately this also affects everybody building since apps since >> there's no configure option to not build the graphics library if I'm not >> mistaken: >> >> Typical configure switches to build BOINC for science apps building: >> >> --enable-libraries >> --enable-install-headers >> --disable-server >> --disable-client >> --disable-manager >> --disable-fcgi >> >> Therefore, building science apps now requires FTGL to be installed on >> the build machines. >> >> Can we get a --disable-gfx-libraries switch? >> >>> The ttfont code requires linking with the FreeType2 and FTGL >>> libraries. >> >> Also, shouldn't configure check for FTGL's availability? >> >>> boinc/api/ttfont.cpp:38:23: error: FTGL/ftgl.h: No such file or directory >> >> >> Cheers, >> Oliver >> > _______________________________________________ boinc_dev mailing list [email protected] http://lists.ssl.berkeley.edu/mailman/listinfo/boinc_dev To unsubscribe, visit the above URL and (near bottom of page) enter your email address.
