We're working on a new feature called "job size matching"
where you can create jobs of different sizes for a given app,
and BOINC will try to send large jobs to fast processors
and small jobs to slow processor.

This is an attempt to deal with problems caused by the extreme
range of device speeds,
e.g. 1000X difference between GPUs and mobile processors.

The current design doc is here:
http://boinc.berkeley.edu/trac/wiki/JobSizeMatching
Comments welcome.

-- David
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