> David,
>
> For both your "No New Tasks" and "Project Suspended" scenarios, where BOINC 
> still
> fetched work....
> Did you manually click the Update button in both of those scenarios?


No, IIRC, although when I aborted the WU and updated the project to turn it in, 
I
believe it got another WU then.

In fact, I had loaded 7.1.1 on a different quad yesterday (one that doesn't use 
a GPU)
and when I flipped over to look at it (they're on the same KVM so share the 
screen and
keyboard but each has it's own mouse), it had gotten work for 2 projects that 
were
suspended on it. Einstein and Primegrid were the projects, IIRC. I unsuspended 
them
since they didn't have large shares anyway.

On the C2D machine which has a GPU I finally had to remove the Constellation 
project. It
was still getting work while it was suspended and I had set the resource share 
to 0.001

BTW, on the 3 test machines (2 Vista32 and 1 Vista64) I downloaded boinc 7.1.1 
on each
machine. I didn't move it between machines because I didn't have shares setup 
for that.
Each machine downloaded it's own separate copy of 7.1.1 so even if one machine 
somehow
got a bad copy, the other machines shouldn't have had the same problem. The 3rd 
test
machine (the only one running 64 bit Vista) didn't have any projects on it that 
were
suspended or NNW so it didn't show the work fetch problem although it does seem 
to have
tried to make sure it had at least one job from each project (see next 
paragraph).

7.1.1 is behaving differently on work fetch. 7.0.64 seemed to just grab all the 
work it
needed from the current priority project. It seems to me like 7.1.1 is trying 
to get at
least one work unit from each project it is attached to. ISTR David Anderson 
saying
something about the new work fetch simulator on the boinc alpha website doing 
that for
some reason so I guess 7.1.1 has the same logic in it.

David Ball

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