The few users that I had start playing today all commented that they could not easily figure out what each of the GUI buttons did without hovering over them. The also commented on the lack of box, code and some other buttons that took a lot of extra typing to do without.,
So, tonight, I started working on redoing the buttons to make them more intuitive and getting some new buttons so that I could change the functions of the code itself. So far, I've come up with a new button set that looks like: http://www.tnet.com/FiLeS/gui-button-sample.png and have come up with a new line up that includes: Italic, underline, Bold, Strikeout, Header1, Color, Code, Box, NoMarkup, bullet, #bullet, Link, Img, left, center.right, attach, indent, table, hr There are a few other options that I am looking at as well but so far that is what it is starting to look like. I most likely will make some other buttons for functions that don't plan on using so that others can take advantage of the graphics. Since I am recreating them from scratch, I went ahead and setup a series of different color background as well. The GUI button code look pretty straightforward.... was a bit thrown by the gui.backup file which looked to be obfuscated, but I have figured that out. Will try to put it all together in the next day or two... Been playing too much lately... --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "BoltWire" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/boltwire?hl=en -~----------~----~----~----~------~----~------~--~---
