[EMAIL PROTECTED] (Daniel Jensen) writes: > Take a look at the games in Emacs, a number of them > use (random t) in different ways.
Yeah, but another number of them don't. Tetris doesn't do it. That makes me wonder. If Tetris is deterministic by default, why shouldn't Bongo be deterministic by default? Seriously, I do agree that we should do the seeding. It just intrigues me that it isn't normally done. I'll install a patch. Sorry for being annoying about this. Thanks for the suggestion, Anthony. -- Daniel Brockman <[EMAIL PROTECTED]> _______________________________________________ bongo-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/bongo-devel
