Brock Peabody wrote:
> Method 1 - common underlying representation method
>
> layer 1 - target GUI API
>
> layer 2 - low level GUI API interface wrapper.  There is one
> implementation of this wrapper that compiles for all target platforms,
> using standard cross-platform development methods.  This layer may be
> private to boost (in namespace detail).
>
> layer 3 - high level boost GUI API.  This is the public interface to
> our
> GUI 'domain specific sublanguage'.  It is implemented on top of layer
> 2.

Like I said before, I would need to use a custom layer 1.  This means that I
also have to write a custom layer 2 under both methods.  If boost::gui is to
be useful for me at all, it has to provide layer 3, and the interface
between layers 2 and 3 has to be public.

Oh, and I really want the ability to select layers 1 and 2 at runtime, in a
single place in my code, on a per top-level window basis.


-- 
Rainer Deyke - [EMAIL PROTECTED] - http://eldwood.com



_______________________________________________
Unsubscribe & other changes: http://lists.boost.org/mailman/listinfo.cgi/boost

Reply via email to