After I have properly built B2 and run it with my toolset (embedded arm)

                         arm-oe-linux-gnueabi-g++ (GCC) 4.9.2
                         Copyright (C) 2014 Free Software Foundation, Inc.

I've got the following error:

...
    - type_erasure             : building
    - wave                     : building

...patience...
...patience...
...patience...
...patience...
...patience...
...found 12065 targets...
...updating 902 targets...
gcc.compile.c++ 
bin.v2/libs/serialization/build/gcc-arm/release/threading-multi/visibility-hidden/basic_archive.o
In file included from ./boost/config.hpp:39:0,
                 from ./boost/serialization/config.hpp:18,
                 from libs/serialization/src/basic_archive.cpp:35:
./boost/config/compiler/gcc.hpp:165:19: fatal error: cstddef: No such file or 
directory
 #include <cstddef>
                   ^
compilation terminated.

Apparently  my version arm-oe-linux-gnueabi-g++ (GCC) 4.9.2 doesn't contain 
cstddef.hpp header file (this version has been installed as a part of gnu radio)

I may try install a newer version (6.x.x), but I don't know where I can get it?

Any idea?

Thank you,


-----Original Message-----
From: Sergei Nikulov <sergey.niku...@gmail.com>
Sent: Wednesday, May 20, 2020 9:35 AM
To: Leonid Meyerovich <lmeyerov...@i-a-i.com>
Cc: boost-users@lists.boost.org
Subject: Re: [Boost-users] boost build from source code

On Wed, May 20, 2020 at 4:00 PM Leonid Meyerovich <lmeyerov...@i-a-i.com> wrote:
>
> Thank you for your explanation.
> BTW,  I am editing user-config.jam, is it right way to edit project-build.jam?

I see no problem with it.
Ref to 
https://boostorg.github.io/build/manual/master/index.html#bbv2.overview.configuration
to understand more about those files.

> I have already embedded Linux install on my target, so I am not building the 
> whole system.

It just a matter of handling dependencies. If it required for target, Boost 
libraries can be included in SDK.
Another option - drop Boost and replace it with something more lightweight.
If it's not possible, then go ahead with cross-compiling and static linking.

> I may need to build an application (cross-compile) and move it to the
> target (maybe with some library, is it will be difficult to link
> statically)
>
> Thanks,
> Leonid
> ________________________________
> From: Sergei Nikulov <sergey.niku...@gmail.com>
> Sent: Wednesday, May 20, 2020 7:28 AM
> To: Leonid Meyerovich <lmeyerov...@i-a-i.com>
> Cc: boost-users@lists.boost.org <boost-users@lists.boost.org>
> Subject: Re: [Boost-users] boost build from source code
>
> On Tue, May 19, 2020 at 11:02 PM Leonid Meyerovich
> <lmeyerov...@i-a-i.com> wrote:
> >
> > You are right, I do have arm cross-compiler installed.
> > But I though that 'b2' executable is a part of the package that I 
> > downloaded from BOOST site and this executable is built for x86 machine.
> > Running 'bootstrap.sh' copy this file to boost_root folder, am I wrong?
> >
> > Thanks,
> > ________________________________
>
> No. You've downloaded the source code package.
>
> So have following options
> 1. Build b2 for the host, then edit project-build.jam to build boost
> libs for the target. (for ex:
> https://www.cnx-software.com/2011/10/03/cross-compiling-boost-c-librar
> ies-for-arm/) 2. Since you've used OE SDK (it's Yocto project I
> think), enable boost recipe in OE bitbake to build your SDK with boost
> libs. Then you'll be able to use it from SDK sysroot.
>
> The latter option is preferred and more natural for your embedded
> target unless you need a bleeding-edge boost version.
>
> --
> Best Regards,
> Sergei Nikulov
>
>
> ________________________________
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--
Best Regards,
Sergei Nikulov


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