Dear Boost-Experts! I'm trying to use a ptr_map along with boost property trees. I need to store pointers to specific parts of a built up property tree to access these parts later on for easy insertion there. However, when the ptr_map is cleared/destroyed, I get memory access violations/stack overflow messages for my test cases.
The ptr_map (typedef treeMap) is globally defined within a std::map to a ptr_map to property trees as follows (I know this isn't good practice, but passing it as a reference didn't make a difference, so I left it that way): namespace pt = boost::property_tree; typedef boost::ptr_map<std::string, pt::ptree> treeMap; std::map<std::string, treeMap> parentTableTrees; The property tree is defined as follows in this function (this builds a property tree from tabular data in the passed table variable "data" using definitions form table variable "control"): std::string TreeizeRelD::writeTreeAndCreateXML(const std::vector<std::vector<std::string>>& control, const std::vector<std::vector<std::vector<std::string>>>& data, int *result) { std::string resultString; pt::ptree &propTree = pt::ptree(); std::string returnStr = TreeizeRelD::writeTree(control, data, propTree); *result = 0; if (returnStr != "") { *result = 1; return returnStr; } returnStr = TreeizeRelD::createXML(propTree, resultString); if (returnStr != "") { *result = 1; return returnStr; } // here the memory access violation occurs: parentTableTrees.clear(); return resultString; } In function writeTree the propTree (being passed by ref as ptTree) is populated in following three lines: std::string TreeizeRelD::writeTree(const std::vector<std::vector<std::string>> &control, const std::vector<std::vector<std::vector<std::string>>> &data, pt::ptree & ptTree) ... // FIRST LINE parentTableTrees[subRootNode].insert(keyPair.first, &ptTree.add_child(subRootNode, keyPair.second)); ... // iterate through all parent key record collections referred to by subtables parentNode (rootnode + optional subnode) for (treeMap::value_type && parentKeysPair : parentTableTrees.find(lookupNode)->second) { // iterate through all records (ptrees) in key collection for (pt::ptree::iterator parentRecPair = parentKeysPair.second->begin(); parentRecPair != parentKeysPair.second->end(); ++parentRecPair) { pt::ptree &parentRecPtree = parentRecPair->second; ... // SECOND LINE // parentRecPair is an iterator variable from the ptr_map: parentTableTrees[subRootNode].insert(rowsFK, &parentRecPair->second.get_child(subnodeFRec)); ... // THIRD LINE // parentRecPtree is the referenced property tree itself: parentTableTrees[subRootNode].insert(rowsFK, &parentRecPtree.put_child(subnodeOfParent, foreignRecordset)); I already have the suspicion that the memory access violation comes from ptr_map taking ownership of the pointers (references) passed to it in the above three lines and that these are all created on the stack and not the heap, where ptr_map expects them to be. When the ptr_map is finally destroyed, it tries to access memory, that's impossible to access... But I didn't manage to successfully create heap objects that also do NOT copy the property tree objects, which is important as I only need references to the property trees. Any help is appreciated. -regards, Roland
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