David A. Greene wrote:
> Aleksey Gurtovoy wrote:
> > Figuring out a reasonable way to specify the promotion 
> > rules is probably the hardest part there...
> 
> I actually did some work on this in the past but it's been sitting
> on the shelf for a while and probably needs a bit of pounding into
> shape.  The design idea was to specify a template that acts as a
> lookup table keyed on the two source types and returning the correct
> result type according to a two other parameters: the operation
> and a parameter I'll call the "ruleset."  The ruleset can be used to
> provide different promotion strategies such as ANSI/ISO C++ arithmetic
> rules, "keep the most information" rules and so on.
> 
> A good example of ruleset use is the use of the "most information"
> rule to implement integer divide using double types to retain 
> precision.
> 
> Does this sound at all interesting?  

Very!

> The implementation is complex (didn't have MPL at the time) but can 
> probably be cleaned up some. It may be too flexible for your needs.

Even if so, it would give us some interesting prior art to start with
(besides the Blitz++'s one).

Aleksey
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