> Your notes made me think of a consistent > reperesentation of state machines in terms of C++ > templates. It should be generic enough to be used in > all sorts of things. >
yes. andreas (huber) has something in the pipeline. its a non-trivial thing though (the topic and the library). i suspect it will be excellent for formalizing FSMs but as you say - not a lot of time is spent formalizing state machines during GUI development. > And yes, in the basic widget library, the state > machine issues are to be specifically avoided (if > possible). yeah, i can understand that. _______________________________________________ Unsubscribe & other changes: http://lists.boost.org/mailman/listinfo.cgi/boost