> -----Original Message----- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] > On Behalf Of E. Gladyshev > Sent: Monday, August 04, 2003 2:33 PM > To: Boost mailing list > Subject: RE: Re: Re: [boost] GUI/GDI template library > > > --- Brock Peabody <[EMAIL PROTECTED]> > wrote: > > > This saves us from having to find a representational > > scheme that will > > fit on top of an unknown number of platforms which > > might not have > > anything in common. > > > > I think this is where we disagree. I prefer to find a > single low-level represntation scheme that could be > implemented on top of an unknown number of platforms. > The representation could be even expressed in terms of > a C API, it doesn't matter. The modern C++ layer will > use the single representation, and not worry about a > specific platform at all. The C++ layer will reside > in .h files completely.
That might be a better way to go. I just don't know enough about GUI systems other than MFC to be able to envision what a scheme like that would look like or if it would succeed. You might save a lot of work coming up with a single low-level representation scheme, but it might become too complex. It's probably worth a try. In the worst case, I feel confident that we can make my brute-force approach work. > > If we do something like this, then our library will > support Rainer Deyke's requirements (see his post in > this thread). I'll see if I can find it. Brock _______________________________________________ Unsubscribe & other changes: http://lists.boost.org/mailman/listinfo.cgi/boost