If you haven't seen Fresco (successor to InterViews) before, I think it has a lot of 
interesting ideas. http://www.fresco.org/ 

I've heard a couple competing ideas; either wraping native widgets or writing the 
widgets from scratch (both is a possibility too, of course). Either way I think it 
would be worthwhile to conside reusing existing low-level cross-platform libraries. 
For the former, wxWindows has been mentioned; for the latter, there's SDL, OpenGL, and 
many others (I wouldn't suggest DirectX; SDL wraps it very nicely, and DirectX is 
obviously not cross-platform). 

Many more ideas could be explored and prototypes built by reusing these existing 
libraries, rather than (IMHO) wasting cycles reinventing the wheel implementing 
low-level compatibility libraries. 

Once there's consensus on a design, the question of  'level 0' libraries could be 
revisited. I think, in any case, Novus should be flexible enough to allow end-users to 
choose which rendering library they want to link with. I certainly don't want to be 
stuck with MFC or DirectX! 

Thanks,
--craig

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