[EMAIL PROTECTED] wrote: > > Hi there. I believe that components such as shared_ptr could still > benifit from allocators that are shared at the class level; for > example, a singleton pool allocator could be used by all instances of > the shared_ptr template. Loki uses exactly this, and it gains a > performance increase of ~100% > compared to using the standard ::operator new and ::operator delete > under MSVC++.NET 2003, when constructing and destructing lots of > shared_ptr objects (or to be more accurate, shared_count objects), > i.e.:
This is a problem with MSVC's ::operator new, not with shared_ptr's interface. Many compilers already have an optimized small object allocator. Use #define BOOST_SP_USE_QUICK_ALLOCATOR if count allocation is a bottleneck, but keep in mind that this won't help the rest of "new X" allocations. > std::vector<boost::shared_ptr<double> > myDoubleVector(10000); This line doesn't allocate any counts, BTW. _______________________________________________ Unsubscribe & other changes: http://lists.boost.org/mailman/listinfo.cgi/boost