--- Gregory Colvin <[EMAIL PROTECTED]> wrote:
> On Thursday, Aug 28, 2003, at 23:48 America/Denver, E. Gladyshev wrote:

> > *pseudo-code*
> >
> > template< typename T >
> > sturct  my_allocator
> > {
> >    my_heap_control _heap;
> >
> >    T* create()
> >    {
> >       return _heap.create();
> >    }
> >    void operator()( T* d )
> >    {
> >       _heap.destroy(d);
> >    }
> > };
> >
> > Now if I do something like the following code (that looks perfecly 
> > fine).
> >
> > f()
> > {
> >   my_allocator<int> a;
> >
> >   {
> >      shared_ptr<int> s( a.create(), a );
> >      ...
> >      int* n = a.create();
> >      a(n);
> >   }
> > }
> >
> > I got a problem, because by the time when 's' deletes my data
> > the heap state is changed while 's' still has an old copy
> > of the heap state.
> >
> > * If we state that boost allocators must be implemented
> > like statless policies not like real data types,
> > this problem is not a big deal.
> 
> I am not understanding the above at all, maybe because I don't
> know what you mean by "heap control block" or "stateless policies"
> or "real data types".

I called "stateless policies" data types that define some actions 
(policies) that never change the state of any of this data 
type instances.

The "heap control block" is a data type that manages
the state of a memory heap.  For instance it can keep
a list/directory of pointers to free block in the heap.

No imagine the the my_allocator has a list of pointers
to free memory blocks in some memory heap.

template< typename T >
sturct  my_allocator
{
       char** _freeblocks[100];
};

When you write
shared_ptr<int> s( a.create(), a );

's' will create an internal copy of 'a'.

The internal copy will have a copy of _freeblocks[100];

Now we create a new object, that changes the state of _freeblocks[100]
int* n = a.create();

Next, 's' goes out scope and deallocates its object using 
its own copy of _freeblocks[100] but this copy is already bad.
It doesn't represent the current configuration of free blocks
in the heap.

Does it make sense?

Eugene





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