--- David Abrahams <[EMAIL PROTECTED]> wrote:
> >>> But indeed allocate/construct/deallocate/destroy is more work than
> >>                       ^^^^^^^^^            ^^^^^^^
> >> Oyeah.  These two absolutely don't belong in allocator, period.  Do
> >> any implementations even use them?  Allocators exist to provide a
> >> point of customization for users, but you cannot/should not customize
> >> these.
[...]
> The class getting constructed/destroyed has full control over that or
> the language is utterly bustificated.

I think construct/destroy can be implemented as non-customizable 
static functions in boost just for convinence.

static template< typename A >
typename A::pointer construct( A& a, size_t n )
{
   typename A::pointer p = a.allocate(n)
   try
   {
     p = new(p) A::value_type[n];
   }
   catch(...)
   {
     a.deallocate( p, n );
   }
   return p;
}

Eugene


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