--- David Abrahams <[EMAIL PROTECTED]> wrote:
> >>> But indeed allocate/construct/deallocate/destroy is more work than
> >> ^^^^^^^^^ ^^^^^^^
> >> Oyeah. These two absolutely don't belong in allocator, period. Do
> >> any implementations even use them? Allocators exist to provide a
> >> point of customization for users, but you cannot/should not customize
> >> these.
[...]
> The class getting constructed/destroyed has full control over that or
> the language is utterly bustificated.
I think construct/destroy can be implemented as non-customizable
static functions in boost just for convinence.
static template< typename A >
typename A::pointer construct( A& a, size_t n )
{
typename A::pointer p = a.allocate(n)
try
{
p = new(p) A::value_type[n];
}
catch(...)
{
a.deallocate( p, n );
}
return p;
}
Eugene
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