No, unfortunately not.   I tested many of the nearest and most obvious
objects, but they all came up clean (and injected a test loop just to verify
that it would indeed identify one, which it did.)   By accident I noticed a
1 year old note from the original developers about a memory leak fix for a
far-distant class and that turned out to be it.


Jim Eshelman
www.nepm.net
Network Monitoring with a Difference

----- Original Message ----- 
From: "Andy Lester" <[EMAIL PROTECTED]>
To: "James Eshelman" <[EMAIL PROTECTED]>
Cc: <[email protected]>
Sent: 03/31/2006 9:46 PM
Subject: Re: [Boston.pm] Finding cause of a memory leak in a module?



On Mar 14, 2006, at 2:56 PM, James Eshelman wrote:

> Looks like just what I need -- thanks Andy.

Did it find a problem?

--
Andy Lester => [EMAIL PROTECTED] => www.petdance.com => AIM:petdance




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