Hi Martin,
Usually with some exceptions Interactive Fiction games does not feature
audio. BrailleNote's IF engine does not support audio (except for synth).
Yeah, I loved to play Bongo game on my former Braille Lite.
Cheers,
Joseph 

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Martin
Courcelles
Sent: Saturday, March 24, 2007 8:08 AM
To: Braille Note Discussion List
Subject: Re: [Braillenote] Audio Games On Braille Note

Actually, I think the game engine is able to use sound, but I'll need to
research that.  As for game play, the Braillenote has ample buttons for
controling your character.  There used to be a semi-action game for the
BrailleLite called Bongo.  It was  a very strange but fun game where you
went through a braille maze, eating letter and blasting away monsters
represented by backslashes.  
Yes, strange it was.  

> Date:        Fri, 23 Mar 2007 23:03:12 -0600
> From:        david <[EMAIL PROTECTED]>
> To:        Braille Note Discussion List <[email protected]>
> Subject:    [Braillenote] Audio Games On Braille Note
> 
> I don't believe it's possible with the game engine on the Bn.  That 
> program is only meant to play interactive text adventure gaocs, not 
> audio ones.  But maybe Hw could make an audio game for the Braille 
> Note.  The problem is, it would take up a lot of ram and would slow 
> down the Braille Note a lot.  Most of these types of games would take 
> around
> 64 mb of ram, and how would you
> control your character with a braille keyboard?
> 
> David
> 
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> 
> 



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