Some of you may be interested in taking part in this study. If you are 
interested, please contact the study conductor directly.

Chris

-----Original Message-----
From: [email protected] [mailto:[email protected]] On Behalf Of 
Brandon Keith Biggs
Sent: Friday, June 01, 2012 4:52 PM
To: National Association of Blind Students mailing list
Subject: [nabs-l] Someone looking for blind people to take part in a fun little 
study

Hello,
This is sort of off topic, but there is someone doing research for how blind 
people navigate Virtual worlds. He wants people that haven’t had much 
experience playing IF or Muds. His message is below:

Begin quote:
Hello! 

I'm doing research on text based online roleplaying games.  It is specifically 
about parameters of immersion for blind and sighted players.  If you are 
interested in participating in a small study about this, I would be happy, if 
you could aid me.  It would be good, if you wouldn't have too much experience 
in playing Interactive Fiction or Multi-User-Dungeons, though. 

The tests will be conducted throughout June and can be done at home, though 
with a skype or phone connection to me. The whole test shouldn't take longer 
than one and a half hour. 

If you are interested in participating, please drop me an email: 
[email protected] and then we can sort out the specifics. 

Thanks in advance. 
katta 
End quote.

To move it more on topic though, I think playing IF and Muds as well as other 
audio games are the best way for one to learn the computer. I’ve often wondered 
why VI instructors try teaching Jaws doing these deathly boring exercises when 
all they need to do is set up VIP Mud and let the person go... In the process 
one learns how to use alt commands, moving using tab, moving through pages 
using the arrow keys, reading with both the page up and down, home and end keys 
and in order to get Jaws to sound like they want, it requires they explore the 
Jaws dictionary. Also when playing Muds it’s a given that players will develop 
the ability to type extremely fast and their knowledge of the keyboard will 
become so second nature they will be able to hit any key without thinking about 
it.
Playing Muds in particular also leads one to become more familiar with 
scripting for software which often leads to an interest in programming. Because 
the STEM fields are feared by many blind individuals, being able to have a 
first hand experience on how not scary software engineering is a fantastic way 
to guide blind students to garner a passion for computers.
Thank you,

Brandon Keith Biggs
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