From: Ido Schimmel <ido...@mellanox.com>
Date: Wed, 5 Dec 2018 15:50:23 +0000

> +static struct switchdev_notifier_vxlan_fdb_info
> +vxlan_fdb_switchdev_notifier_info(const struct vxlan_dev *vxlan,
> +                               const struct vxlan_fdb *fdb,
> +                               const struct vxlan_rdst *rd)
> +{
> +     struct switchdev_notifier_vxlan_fdb_info fdb_info = {
> +             .info.dev = vxlan->dev,
> +             .remote_ip = rd->remote_ip,
> +             .remote_port = rd->remote_port,
> +             .remote_vni = rd->remote_vni,
> +             .remote_ifindex = rd->remote_ifindex,
> +             .vni = fdb->vni,
> +             .offloaded = rd->offloaded,
> +             .added_by_user = fdb->flags & NTF_VXLAN_ADDED_BY_USER,
> +     };
> +
> +     memcpy(fdb_info.eth_addr, fdb->eth_addr, ETH_ALEN);
> +     return fdb_info;
> +}

Never return a structure by value from a function.  Do you have any idea
how the compiler implement this?

In the one call site in vxlan.c after this patch is applied, _two_
switchdev_notifier_cxlan_fdb_info objects are allocated on the stack.

vxlan_fdb_swtich_dev_notifier_info() fills in the first one, and
then the caller copies that into the second one.

A huge waste.

Please just pass "&info" as an argument.

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