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Anyone who plays with this? I'm not an artist at all but there
is something I was asked to do: we need to take a color logo, that looks like it
was scanned in, fix it so it looks great in black and white, then rescan
that into our mainframe. It's only 1 x 2.5, if that. It basically now has two
colors, blue and yellow, with white for outline. The problem now is, when I look
at it in MSpaint you can easily see the bleed or mixing of colors. I'm
doing block repairs of the larger bleed spots but when I get to the edges I do
not know what to do. Should I make as sharp a line between changes as
I can? Some of the lines are angles, or worse: curves. I'm planning on
fixing the color version, then changing the blue to black. I'm guessing I should
use the custom color to change the yellow to gray halfway between
black and white.
Another fun part is the hatching. Part of the logo is hatched,
don't know if this is the right word: there is a strip of yellow, then white,
then yellow and so on up the whole logo. Not hatched but an image defined by
half lines, like the AT&T world logo. Anyway there are 83 different color
lines from top to bottom and the whole image is 275 pixels high. So 275 / 83 =
3.313 which means I'll have 57 lines that are 3 wide, and 26 that are 4 wide.
Lots of fun.
The real weird part: boss gives me this at 3:20 and I'm
soooooo into it I almost miss my bus. I love my job!
Kevin T.
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- Re: MSPaint help vze3xykq
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