Jean-Louis Couturier wrote:
> 
> -----Message d'origine-----
> De : Julia Thompson [mailto:julia@;zurg.net]
> > I would *love* to be able to avoid unloading the cart.  Sooner or later,
> > whatever I have for Sammy to play with isn't good enough, and he has to
> > hold one of the grocery items.  And then there's some screaming when I
> > have to take it out of his hands at the checkout.  With a system like
> > the one described by Sonja above, I could let him hold it until I had
> > him strapped into his car seat, if he hung onto it that long, and maybe
> > I'd let him have it even longer, depending on what it was.
> >
> >       Julia
> 
> <grin>
> 
> The mental image that this calls up is you, trying to find a manager to
> explain that an item on the receipt was charged wrongfully only to
> discover, probably after winning the argument, that Sammy managed to
> grab something without you noticing.

Actually, I'd assume that the receipt was right, then search the cart
for the item, probably find it, and call over the manager to get it
returned (assuming it was in good enough condition to return by the time
I found it).  :)

(And they were very understanding the time Sammy was holding the yogurt
container and dropped it, and it cracked.  I wanted to pay for it, but
the cashier wouldn't let me.  Sammy doesn't get to hold the yogurt any
more, and he gets very upset about that.)

        Julia
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