----- Original Message ----- From: "Matt Grimaldi" <[EMAIL PROTECTED]>
To: <brin-l@mccmedia.com>
Sent: Monday, January 03, 2005 6:07 PM
Subject: Military Battlefield Management




It occurred to me today during a conversation that the various first-person-shooter and real-time-strategy games might be very useful if applied to real-world combat.

I imagine something like: each unit (including
infantry, armor, aircraft, etc.) might be
equipped with GPS and various sensors to detect
damage, weapons fire, POV cams, etc. that could
feed into a battle management system to track
the overall situation from a command center.

The command center could have some kind of
warcraft-like interface with a map overlay
to help direct troops to the right places,
while the HUDs would be able do display
similar info for the location(s) of local
friendly units, and their status, as well
as display command-center orders on a map
overlay (I would imagine something like
Battlefield 1942.)

The more I think about it, the more I'm sure
that the military has at least explored
such troop management technologies. At the
same time, however, I can also see many points
of failure as well as other problems related
to outputting so much RF to keep in constant
contact.

Anyway, can anyone tell me if I'm too far off
the mark?

-- Matt


Well Matt, IMO your not off the mark. The US military has explored, and
continues to explore this technology. many of the base principals are
current being depolyed with new hardware, and some older equipment that is
capable of the upgrades.  However where I am Canadain, Ill give you the
canadian prespective on that technology. ISTAR, TCCCS, IRIS, LFC2IS.

ISTAR stands for Intelligence, Surveillance, Target Acquisition, and
Reconnaissance. ISTAR is not a piece of equipment, rather it is a capability
that links several battlefield functions together to assist the force
commander in achieving his aims. It is a 'system of systems' in which
information is collected on the battlefield through systematic observation
and sensing by deployed soldiers and a variety of electronic sensors. This
information is then passed to intelligence assets for analysis, and to the
commander and his or her staff for the formulation of battle plans. The role
of ISTAR is to link the intelligence process with surveillance, target
acquisition and reconnaissance in order to improve a commander's situational
awareness. This allows the commander to commit his manoeuvre and offensive
strike assets at precisely the right time and place on the battlefield.
ISTAR is a relatively new concept that will greatly enhance the
effectiveness of the Canadian Army. It will take several years and new
equipment to fully develop the ISTAR capability, but the Army has enough
cutting-edge assets in place now to begin implementing ISTAR principles. The
Land Force Command Control and Information System (LFC2IS) and the Tactical
Command and Control Communications System (TCCCS) will provide the backbone
upon which the ISTAR capability will be developed. Concepts will continue to
be developed and assets added to ISTAR as the Army transitions to the Army
of Tomorrow and the Army of the Future.

The Tactical Command and Control Communications System (TCCCS) replaced old
radio equipment used by the Army with the state-of-the-art Iris Digital
Communications System. (TCCCS is the name of the overall project, while Iris
is the name of the actual communications system). Iris provides the Army
with secure, reliable and integrated communications. Ultimately, it will be
part of a digitized command system designed to create a seamless web for
rapid transmission of information between sensors, combat troops and
decision-makers. For example, one component called the Situation Awareness
sub-System (SAS), will permit vehicle and unit commanders to know where all
unit and enemy vehicles are with pinpoint accuracy day or night and in any
weather.

Now that the $1.4 billion system is installed and fully operational, the
Canadian Army has the most integrated digitized command and control system
in the world. The project began in 1985 and was completed at the end of
2002.

Army trials new digitized command and control system
By Maj Tony Balasevicius

CFB PETAWAWA -The First Battalion, The Royal Canadian Regiment (1 RCR) will
lead the Land Force into the future as the unit moves to the forefront of
the Army's digitization effort.

1 RCR has started training on a new digitized command and control system
called the Land Force Command and Control Information System Version 1
(LFC2IS V1). The basic components of this advanced concept consists of a
tactical communication system, which connects the Command and Control system
(ATHENA), the Situation Awareness System (SAS) and the Operational Database
(OPERA) to the national command system. When LFC2IS V1 is fully deployed, it
will provide the Army with common communication, data and automated
functionalities that will give commanders information superiority over any
potential enemy.

Because of the project's complexity, LFC2IS V1 is being implemented
incrementally. The first objective, which started some time ago, was to make
the system's various components interoperate. This phase has developed to
the point where the Army can now take the next step. During this subsequent
phase, the plan is to optimize the system's capabilities by studying a
combat unit's organization, procedures and doctrine. This will be done
through the Command Support Pilot Project using 2 Canadian Mechanized
Brigade Group as the Trial Formation and 1 RCR as the Trial Unit.

The Command Support Pilot Project will focus on two themes; it will validate
the Information Management (IM) process and determine the most effective
headquarters structure at the brigade and unit level. This will be achieved
by testing various organizational structures in an effort to develop the
optimal configuration for each headquarters. To validate the IM process, the
project will focus on acquiring information about the tools and procedures
that will be needed by a headquarters working in the digitized environment.

The results of this trial will form the basis of recommendations to the Army
commander on the structure, procedures, tools and processes needed to
support commanders and staffs. These recommendations will provide the
blueprint for the eventual establishment of an Army tactical level command
and control system in a digitized environment.

All in all it is the basic premise of what you are talking about, warcraft
like command and control, with realtime updates to friendly units in yuour
area, and across the battlefeild. As for now the Army is the only aspect
being deployed with this tech. The remainder of the military will be
intergrated, including Navy and Airforce. granted implimnation of this
technology will be rather easy based onthe Military size of deployed Units
in the canadian forces. compared to that of the US, however the same
problems will exist with both.

hope that this helps you out... and if i get some time later ill post one
based on the US tech side for the Digital Soilder.



Nick

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