There's loads more, such as

- having to be within 5m to call a pick & then setting up where you
think you would've been had a pick not occured (no more switchpicks
then),

- not having to check it in on a bricked pull

- if a pull lands, rolls, hits an offensive player, and continues to
roll out of the endzone, it has to be taken from where it went out
(potentially the side or back of the endzone)

- 15 second delay of game rule upon turnovers - D shouts 'Delay' and
counts to 15, then checks it in

- a defensive out-of-bounds player contacting the disc does not make
the disc out-of-bounds

- you can't juggle the disc into the endzone for a score (not sure
about this, wording is confusing, see 14.1)

That was just after a quick glance.  Can someone confirm if these are
the final final 2007 rules or whether they might undergo further
changes?

Felix


On 12/12/06, James Melzack <[EMAIL PROTECTED]> wrote:
I missed out...

- We now have Callahan goals (14.1): If you intercept and catch a disc
in the endzone you're attacking it's an immediate goal.

- Spirit of the game is no longer rule # 1

- Wrapping your arms around the thrower while having one disc distance
between your arms and the upper body of the thrower seems ok according
to the new rules. In my opinion this is a change to rules: The old rule
404.11.3 was "When guarding the thrower, the marker cannot position his
or her arms in such a manner as to restrict the thrower from pivoting".

(Thanks Buddha),
-Chef

On 12/12/06, James Melzack <[EMAIL PROTECTED]> wrote:
>
> Hey All,
>
> The 2007 World Flying Disc Federation rules draft has just been published.
> http://wfdf.org/rules/20061201_WFDF_2007_Rules.pdf
> (changes from the 2006 version appear in red)
>
> Should you feel the need to comment upon these rules you can do so here:
> http://groups.google.com/group/wfdf-2007-rules
>
> Most noteable changes are:
> 10.3 - putting the disc into play - disc must be put in play within 15
> seconds of a turnover (25 if it went out of bounds).
> 18.4.1.3 - fast stall counts - if a fast stall count is called after 10 is
> reached then disc is put in play at stall count 9.
> 18.5.2 - picks - stall count no longer goes back 2 after a pick has been
> resolved.
> 19.2.1 - fouls - stall count now goes back to 6 if it was above 6 (was
> previously 5).
>
>
> -Chef
>
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