Revision: 42097
          http://brlcad.svn.sourceforge.net/brlcad/?rev=42097&view=rev
Author:   brlcad
Date:     2011-01-11 22:52:59 +0000 (Tue, 11 Jan 2011)

Log Message:
-----------
mark a bunch of unused params

Modified Paths:
--------------
    brlcad/trunk/src/adrt/adrt_struct.h
    brlcad/trunk/src/adrt/librender/component.c
    brlcad/trunk/src/adrt/librender/cut.c
    brlcad/trunk/src/adrt/librender/depth.c
    brlcad/trunk/src/adrt/librender/flat.c
    brlcad/trunk/src/adrt/librender/flos.c
    brlcad/trunk/src/adrt/librender/grid.c
    brlcad/trunk/src/adrt/librender/hit.c
    brlcad/trunk/src/adrt/librender/normal.c
    brlcad/trunk/src/adrt/librender/path.c
    brlcad/trunk/src/adrt/librender/phong.c
    brlcad/trunk/src/adrt/librender/render_util.c
    brlcad/trunk/src/adrt/librender/spall.c

Modified: brlcad/trunk/src/adrt/adrt_struct.h
===================================================================
--- brlcad/trunk/src/adrt/adrt_struct.h 2011-01-11 22:37:27 UTC (rev 42096)
+++ brlcad/trunk/src/adrt/adrt_struct.h 2011-01-11 22:52:59 UTC (rev 42097)
@@ -27,7 +27,7 @@
 #define _ADRT_STRUCT_H
 
 #ifdef TIE_PRECISION
-# if TIE_PRECISION != TIE_SINGLE_PRECISION
+# if defined(TIE_SINGLE_PRECISION) && TIE_PRECISION != TIE_SINGLE_PRECISION
 #  error "Need single floating point precision out of tie"
 # endif
 #else

Modified: brlcad/trunk/src/adrt/librender/component.c
===================================================================
--- brlcad/trunk/src/adrt/librender/component.c 2011-01-11 22:37:27 UTC (rev 
42096)
+++ brlcad/trunk/src/adrt/librender/component.c 2011-01-11 22:52:59 UTC (rev 
42097)
@@ -27,13 +27,13 @@
 #include "adrt_struct.h"
 
 void
-render_component_free(render_t *render)
+render_component_free(render_t *UNUSED(render))
 {
     return;
 }
 
 static void *
-component_hit(struct tie_ray_s *ray, struct tie_id_s *id, struct tie_tri_s 
*tri, void *ptr)
+component_hit(struct tie_ray_s *ray, struct tie_id_s *UNUSED(id), struct 
tie_tri_s *tri, void *UNUSED(ptr))
 {
     adrt_mesh_t *mesh = (adrt_mesh_t *)(tri->ptr);
 
@@ -42,7 +42,7 @@
 }
 
 void
-render_component_work(render_t *render, struct tie_s *tie, struct tie_ray_s 
*ray, TIE_3 *pixel)
+render_component_work(render_t *UNUSED(render), struct tie_s *tie, struct 
tie_ray_s *ray, TIE_3 *pixel)
 {
     struct tie_id_s id;
     adrt_mesh_t *mesh;
@@ -68,7 +68,7 @@
 }
 
 int
-render_component_init(render_t *render, const char *usr) {
+render_component_init(render_t *render, const char *UNUSED(usr)) {
     render->work = render_component_work;
     render->free = render_component_free;
     return 0;

Modified: brlcad/trunk/src/adrt/librender/cut.c
===================================================================
--- brlcad/trunk/src/adrt/librender/cut.c       2011-01-11 22:37:27 UTC (rev 
42096)
+++ brlcad/trunk/src/adrt/librender/cut.c       2011-01-11 22:52:59 UTC (rev 
42097)
@@ -54,7 +54,7 @@
 } render_cut_hit_t;
 
 void *
-render_cut_hit_cutline(struct tie_ray_s *ray, struct tie_id_s *id, struct 
tie_tri_s *tri, void *ptr)
+render_cut_hit_cutline(struct tie_ray_s *UNUSED(ray), struct tie_id_s 
*UNUSED(id), struct tie_tri_s *tri, void *UNUSED(ptr))
 {
     ((adrt_mesh_t *)(tri->ptr))->flags |= ADRT_MESH_HIT;
     return NULL;
@@ -74,14 +74,14 @@
 
 
 static void *
-render_arrow_hit(struct tie_ray_s *ray, struct tie_id_s *id, struct tie_tri_s 
*tri, void *ptr)
+render_arrow_hit(struct tie_ray_s *UNUSED(ray), struct tie_id_s *UNUSED(id), 
struct tie_tri_s *tri, void *UNUSED(ptr))
 {
     return tri;
 }
 
 
 void *
-render_cut_hit(struct tie_ray_s *ray, struct tie_id_s *id, struct tie_tri_s 
*tri, void *ptr)
+render_cut_hit(struct tie_ray_s *UNUSED(ray), struct tie_id_s *id, struct 
tie_tri_s *tri, void *ptr)
 {
     render_cut_hit_t *hit = (render_cut_hit_t *)ptr;
 
@@ -92,7 +92,7 @@
 
 
 void
-render_cut_work(render_t *render, struct tie_s *tie, struct tie_ray_s *ray, 
TIE_3 *pixel)
+render_cut_work(render_t *render, struct tie_s *tiep, struct tie_ray_s *ray, 
TIE_3 *pixel)
 {
     render_cut_t *rd;
     render_cut_hit_t hit;
@@ -136,7 +136,7 @@
     HMOVE(hit.plane, rd->plane);
 
     /* Render Geometry */
-    if (!tie_work(tie, ray, &id, render_cut_hit, &hit))
+    if (!tie_work(tiep, ray, &id, render_cut_hit, &hit))
        return;
 
     /*

Modified: brlcad/trunk/src/adrt/librender/depth.c
===================================================================
--- brlcad/trunk/src/adrt/librender/depth.c     2011-01-11 22:37:27 UTC (rev 
42096)
+++ brlcad/trunk/src/adrt/librender/depth.c     2011-01-11 22:52:59 UTC (rev 
42097)
@@ -26,13 +26,13 @@
 
 
 void
-render_depth_free(render_t *render)
+render_depth_free(render_t *UNUSED(render))
 {
     return;
 }
 
 void
-render_depth_work(render_t *render, struct tie_s *tie, struct tie_ray_s *ray, 
TIE_3 *pixel)
+render_depth_work(render_t *UNUSED(render), struct tie_s *tie, struct 
tie_ray_s *ray, TIE_3 *pixel)
 {
     struct tie_id_s id;
     adrt_mesh_t *mesh;
@@ -43,7 +43,7 @@
 }
 
 int
-render_depth_init(render_t *render, const char *usr)
+render_depth_init(render_t *render, const char *UNUSED(usr))
 {
     render->work = render_depth_work;
     render->free = render_depth_free;

Modified: brlcad/trunk/src/adrt/librender/flat.c
===================================================================
--- brlcad/trunk/src/adrt/librender/flat.c      2011-01-11 22:37:27 UTC (rev 
42096)
+++ brlcad/trunk/src/adrt/librender/flat.c      2011-01-11 22:52:59 UTC (rev 
42097)
@@ -26,12 +26,12 @@
 
 
 void
-render_flat_free(render_t *render)
+render_flat_free(render_t *UNUSED(render))
 {
 }
 
 void
-render_flat_work(render_t *render, struct tie_s *tie, struct tie_ray_s *ray, 
TIE_3 *pixel)
+render_flat_work(render_t *UNUSED(render), struct tie_s *tie, struct tie_ray_s 
*ray, TIE_3 *pixel)
 {
     struct tie_id_s id;
     adrt_mesh_t *mesh;
@@ -44,7 +44,7 @@
 }
 
 int
-render_flat_init(render_t *render, const char *usr)
+render_flat_init(render_t *render, const char *UNUSED(usr))
 {
     render->work = render_flat_work;
     render->free = render_flat_free;

Modified: brlcad/trunk/src/adrt/librender/flos.c
===================================================================
--- brlcad/trunk/src/adrt/librender/flos.c      2011-01-11 22:37:27 UTC (rev 
42096)
+++ brlcad/trunk/src/adrt/librender/flos.c      2011-01-11 22:52:59 UTC (rev 
42097)
@@ -37,7 +37,7 @@
 } render_flos_t;
 
 
-void render_flos_free(render_t *render) {
+void render_flos_free(render_t *UNUSED(render)) {
 }
 
 void render_flos_work(render_t *render, struct tie_s *tie, struct tie_ray_s 
*ray, TIE_3 *pixel) {

Modified: brlcad/trunk/src/adrt/librender/grid.c
===================================================================
--- brlcad/trunk/src/adrt/librender/grid.c      2011-01-11 22:37:27 UTC (rev 
42096)
+++ brlcad/trunk/src/adrt/librender/grid.c      2011-01-11 22:52:59 UTC (rev 
42097)
@@ -29,12 +29,12 @@
 
 
 void
-render_grid_free(render_t *render)
+render_grid_free(render_t *UNUSED(render))
 {
 }
 
 void
-render_grid_work(render_t *render, struct tie_s *tie, struct tie_ray_s *ray, 
TIE_3 *pixel)
+render_grid_work(render_t *UNUSED(render), struct tie_s *tie, struct tie_ray_s 
*ray, TIE_3 *pixel)
 {
     struct tie_id_s id;
     adrt_mesh_t *m;
@@ -68,7 +68,7 @@
 }
 
 int
-render_grid_init(render_t *render, const char *usr)
+render_grid_init(render_t *render, const char *UNUSED(usr))
 {
     render->work = render_grid_work;
     render->free = render_grid_free;

Modified: brlcad/trunk/src/adrt/librender/hit.c
===================================================================
--- brlcad/trunk/src/adrt/librender/hit.c       2011-01-11 22:37:27 UTC (rev 
42096)
+++ brlcad/trunk/src/adrt/librender/hit.c       2011-01-11 22:52:59 UTC (rev 
42097)
@@ -24,7 +24,7 @@
 #include "adrt_struct.h"
 
 
-void* render_hit(struct tie_ray_s *ray, struct tie_id_s *id, struct tie_tri_s 
*tri, void *ptr) {
+void* render_hit(struct tie_ray_s *ray, struct tie_id_s *id, struct tie_tri_s 
*tri, void *UNUSED(ptr)) {
     /* Flip normal to face ray origin (via dot product check) */
     if (ray->dir[0] * id->norm[0] + ray->dir[1] * id->norm[1] + ray->dir[2] * 
id->norm[2] > 0)
        VSCALE(id->norm,  id->norm,  -1.0);

Modified: brlcad/trunk/src/adrt/librender/normal.c
===================================================================
--- brlcad/trunk/src/adrt/librender/normal.c    2011-01-11 22:37:27 UTC (rev 
42096)
+++ brlcad/trunk/src/adrt/librender/normal.c    2011-01-11 22:52:59 UTC (rev 
42097)
@@ -25,17 +25,17 @@
 #include "adrt_struct.h"
 
 void
-render_normal_free(render_t *render) {
+render_normal_free(render_t *UNUSED(render)) {
     return;
 }
 
 static void *
-normal_hit(struct tie_ray_s *ray, struct tie_id_s *id, struct tie_tri_s *tri, 
void *ptr) {
+normal_hit(struct tie_ray_s *UNUSED(ray), struct tie_id_s *UNUSED(id), struct 
tie_tri_s *tri, void *UNUSED(ptr)) {
     return (adrt_mesh_t *)(tri->ptr);
 }
 
 void
-render_normal_work(render_t *render, struct tie_s *tie, struct tie_ray_s *ray, 
TIE_3 *pixel) {
+render_normal_work(render_t *UNUSED(render), struct tie_s *tie, struct 
tie_ray_s *ray, TIE_3 *pixel) {
     struct tie_id_s    id;
     float      one[3] = { 1, 1, 1 };
 
@@ -45,7 +45,7 @@
 }
 
 int
-render_normal_init(render_t *render, const char *usr) {
+render_normal_init(render_t *render, const char *UNUSED(usr)) {
     render->work = render_normal_work;
     render->free = render_normal_free;
     return 0;

Modified: brlcad/trunk/src/adrt/librender/path.c
===================================================================
--- brlcad/trunk/src/adrt/librender/path.c      2011-01-11 22:37:27 UTC (rev 
42096)
+++ brlcad/trunk/src/adrt/librender/path.c      2011-01-11 22:52:59 UTC (rev 
42097)
@@ -82,7 +82,7 @@
        /* Terminate if depth is too great. */
        while (propogate) {
            if ((new_mesh = (adrt_mesh_t *)tie_work(tie, &new_ray, &new_id, 
render_hit, NULL)) && new_ray.depth < RENDER_MAX_DEPTH) {
-               if (new_mesh->attributes->ior != 1.0) {
+               if (!EQUAL(new_mesh->attributes->ior, 1.0)) {
                    /* Refractive Caustic */
                    /* Deal with refractive-fu */
                } else if (new_mesh->attributes->emission > 0.0) {

Modified: brlcad/trunk/src/adrt/librender/phong.c
===================================================================
--- brlcad/trunk/src/adrt/librender/phong.c     2011-01-11 22:37:27 UTC (rev 
42096)
+++ brlcad/trunk/src/adrt/librender/phong.c     2011-01-11 22:52:59 UTC (rev 
42097)
@@ -28,13 +28,13 @@
 #include "adrt_struct.h"
 
 void
-render_phong_free(render_t *render)
+render_phong_free(render_t *UNUSED(render))
 {
     return;
 }
 
 void
-render_phong_work(render_t *render, struct tie_s *tie, struct tie_ray_s *ray, 
TIE_3 *pixel)
+render_phong_work(render_t *UNUSED(render), struct tie_s *tie, struct 
tie_ray_s *ray, TIE_3 *pixel)
 {
     struct tie_id_s            id;
     adrt_mesh_t                *mesh;
@@ -55,7 +55,7 @@
 }
 
 int
-render_phong_init(render_t *render, const char *usr)
+render_phong_init(render_t *render, const char *UNUSED(usr))
 {
     render->work = render_phong_work;
     render->free = render_phong_free;

Modified: brlcad/trunk/src/adrt/librender/render_util.c
===================================================================
--- brlcad/trunk/src/adrt/librender/render_util.c       2011-01-11 22:37:27 UTC 
(rev 42096)
+++ brlcad/trunk/src/adrt/librender/render_util.c       2011-01-11 22:52:59 UTC 
(rev 42097)
@@ -46,7 +46,7 @@
 
 
 /* Generate vector list for a spall cone given a reference angle */
-void render_util_spall_vec(vect_t dir, fastf_t angle, int vec_num, vect_t 
*vec_list) {
+void render_util_spall_vec(vect_t UNUSED(dir), fastf_t UNUSED(angle), int 
UNUSED(vec_num), vect_t *UNUSED(vec_list)) {
 #if 0
     TIE_3 vec;
     tfloat radius, t;
@@ -174,7 +174,7 @@
 }
 
 
-void render_util_spall_list(struct tie_s *tie, struct tie_ray_s *ray, tfloat 
angle, void **data, int *dlen) {
+void render_util_spall_list(struct tie_s *UNUSED(tie), struct tie_ray_s 
*UNUSED(ray), tfloat UNUSED(angle), void **UNUSED(data), int *UNUSED(dlen)) {
 #if 0
     shotline_t shotline;
     struct tie_ray_s sray;

Modified: brlcad/trunk/src/adrt/librender/spall.c
===================================================================
--- brlcad/trunk/src/adrt/librender/spall.c     2011-01-11 22:37:27 UTC (rev 
42096)
+++ brlcad/trunk/src/adrt/librender/spall.c     2011-01-11 22:52:59 UTC (rev 
42097)
@@ -63,14 +63,14 @@
 
 
 static void *
-render_arrow_hit(struct tie_ray_s *ray, struct tie_id_s *id, struct tie_tri_s 
*tri, void *ptr)
+render_arrow_hit(struct tie_ray_s *UNUSED(ray), struct tie_id_s *UNUSED(id), 
struct tie_tri_s *tri, void *UNUSED(ptr))
 {
     return tri;
 }
 
 
 void *
-render_spall_hit(struct tie_ray_s *ray, struct tie_id_s *id, struct tie_tri_s 
*tri, void *ptr)
+render_spall_hit(struct tie_ray_s *UNUSED(ray), struct tie_id_s *id, struct 
tie_tri_s *tri, void *ptr)
 {
     struct render_spall_hit_s *hit = (struct render_spall_hit_s *)ptr;
 


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