Revision: 52664
http://brlcad.svn.sourceforge.net/brlcad/?rev=52664&view=rev
Author: carlmoore
Date: 2012-10-02 13:55:08 +0000 (Tue, 02 Oct 2012)
Log Message:
-----------
fix spellings
Modified Paths:
--------------
brlcad/trunk/doc/html/manuals/mged/animmate/anim_sort.html
Modified: brlcad/trunk/doc/html/manuals/mged/animmate/anim_sort.html
===================================================================
--- brlcad/trunk/doc/html/manuals/mged/animmate/anim_sort.html 2012-10-02
13:53:17 UTC (rev 52663)
+++ brlcad/trunk/doc/html/manuals/mged/animmate/anim_sort.html 2012-10-02
13:55:08 UTC (rev 52664)
@@ -32,7 +32,7 @@
rotates
the blades of a windmill, and
<b>quixote.script </b>
-controlls the movement of a
+controls the movement of a
knight. These scripts should first be concatenated together:
<p>
cat view.script mill.script quixote.script > mixed.script
@@ -66,7 +66,7 @@
all frames in
<b>mixed.script </b>
with that framenumber are combined in the
-ouput frame. The post-raytracing commands following all frames with that
+output frame. The post-raytracing commands following all frames with that
framenumber are placed after the
<b>end; </b>
command of the output frame. This process is continued for each
@@ -101,7 +101,7 @@
majority of animation situations, all of the input scripts would have
identical frame numbers anyway.
<p>
-The first input script may also contain some lines preceeding
+The first input script may also contain some lines preceding
the first start command, which are copied to the beginning of the output
script. This is useful for commands such as 'viewsize', which are often
specified before the sequence of animations begins.
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