Revision: 52870
http://brlcad.svn.sourceforge.net/brlcad/?rev=52870&view=rev
Author: carlmoore
Date: 2012-10-05 19:44:09 +0000 (Fri, 05 Oct 2012)
Log Message:
-----------
remove duplicate 'the' and fix spellings
Modified Paths:
--------------
brlcad/trunk/src/librt/primitives/nmg/nmg_mk.c
Modified: brlcad/trunk/src/librt/primitives/nmg/nmg_mk.c
===================================================================
--- brlcad/trunk/src/librt/primitives/nmg/nmg_mk.c 2012-10-05 19:35:36 UTC
(rev 52869)
+++ brlcad/trunk/src/librt/primitives/nmg/nmg_mk.c 2012-10-05 19:44:09 UTC
(rev 52870)
@@ -166,7 +166,7 @@
* case of the cube, there are 4 edgeuses per edge).
* 48 vertexuse structures.
* Each vertexuse structure references one vertex structure
- * and is in turn enroled as a member of the linked list
+ * and is in turn enrolled as a member of the linked list
* headed by that vertex structure.
* Each vertexuse is cited by exactly one edgeuse.
* Also, "up" references the parent object (edgeuse, here).
@@ -239,7 +239,7 @@
* N.B.:
*
* "maxindex" is a misnomer. It is the value of the NEXT index
- * assigned. This allows "ptab"s to be allocated easly using maxindex
+ * assigned. This allows "ptab"s to be allocated easily using maxindex
* and the index value of the structures to be the actual index into
* the "ptab".
*/
@@ -585,7 +585,7 @@
* or
* lu = BU_LIST_FIRST(loopuse, &s->lu_hd);
*
- * N.B. This function is made more complex than warrented by using
+ * N.B. This function is made more complex than warranted by using
* the "hack" of stealing a vertexuse structure from the shell if at
* all possible. A future enhancement to this function would be to
* remove the vertexuse steal and have the caller pass in the vertex
@@ -790,7 +790,7 @@
eu2->vu_p = nmg_mvvu(&eu2->l.magic, m);
}
- /* This if statment dies when no vertex stealing */
+ /* This if statement dies when no vertex stealing */
if (s->vu_p) {
/* Ensure shell no longer has any stored vertexuse */
(void)nmg_kvu(s->vu_p);
@@ -1038,7 +1038,7 @@
p1->up.lu_p = lu1;
p2->up.lu_p = lu2;
- /* If p2's vertex does not match next one comming, quit */
+ /* If p2's vertex does not match next one coming, quit */
if (BU_LIST_IS_EMPTY(&s->eu_hd)) break;
p1 = BU_LIST_FIRST(edgeuse, &s->eu_hd);
NMG_CK_EDGEUSE(p1);
@@ -1104,7 +1104,7 @@
*
* Kill vertexuse, and null out parent's vu_p.
*
- * This routine is not intented for general use by applications,
+ * This routine is not intended for general use by applications,
* because it requires cooperation on the part of the caller to
* properly dispose of or fix the now *quite* illegal parent.
* (Illegal because the parent's vu_p is NULL). It exists primarily
@@ -2384,7 +2384,7 @@
/* dequeue this face from fg's face list */
BU_LIST_DEQUEUE(&f->l);
- /* get a new geometry sructure */
+ /* get a new geometry structure */
m = nmg_find_model(&fu->l.magic);
GET_FACE_G_PLANE(f->g.plane_p, m);
f->flip = 0;
@@ -2515,9 +2515,9 @@
}
/* Note, calculating the bounding box for face_g_snurbs
- * from the extents of the the loop does not work
+ * from the extents of the loop does not work
* since the loops are most likely in parametric space
- * thus we need to calcualte the bounding box for the
+ * thus we need to calculate the bounding box for the
* face_g_snurb here instead. There may be a more efficient
* way, and one may need some time to take a good look at
* this
@@ -2742,7 +2742,7 @@
/**
* n m g _ d e m o t e _ e u
*
- * Demote a wire edge into a pair of self-loop verticies
+ * Demote a wire edge into a pair of self-loop vertices
*
*
* Returns -
@@ -2875,7 +2875,7 @@
eudst->vu_p->v_p == eusrc_mate->vu_p->v_p) ||
(eudst->vu_p->v_p == eusrc->vu_p->v_p &&
eudst_mate->vu_p->v_p == eusrc_mate->vu_p->v_p))) {
- /* edgeuses do NOT share verticies. */
+ /* edgeuses do NOT share vertices. */
bu_log("eusrc (v=0x%p) (%g %g %g)\n", eusrc->vu_p->v_p,
V3ARGS(eusrc->vu_p->v_p->vg_p->coord));
bu_log("eusrc_mate (v=0x%p) (%g %g %g)\n", eusrc_mate->vu_p->v_p,
V3ARGS(eusrc_mate->vu_p->v_p->vg_p->coord));
bu_log("eudst (v=0x%p) (%g %g %g)\n", eudst->vu_p->v_p,
V3ARGS(eudst->vu_p->v_p->vg_p->coord));
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