Revision: 54092
http://brlcad.svn.sourceforge.net/brlcad/?rev=54092&view=rev
Author: brlcad
Date: 2012-12-19 20:36:51 +0000 (Wed, 19 Dec 2012)
Log Message:
-----------
apply another set of spelling corrections from An Ha, GCI task
http://www.google-melange.com/gci/task/view/google/gci2012/7959223
Modified Paths:
--------------
brlcad/trunk/doc/html/manuals/mged/animmate/anim_orient.html
brlcad/trunk/doc/html/manuals/mged/animmate/animate.html
brlcad/trunk/doc/html/manuals/mged/animmate/combine_doc.html
brlcad/trunk/doc/html/manuals/mged/animmate/tabinterp.html
brlcad/trunk/doc/html/manuals/mged/animmate/track_tut.html
brlcad/trunk/doc/html/manuals/mged/animmate/vcurve_doc.html
brlcad/trunk/misc/NIST_DENSITIES
brlcad/trunk/src/mged/dozoom.c
brlcad/trunk/src/mged/edsol.c
Modified: brlcad/trunk/doc/html/manuals/mged/animmate/anim_orient.html
===================================================================
--- brlcad/trunk/doc/html/manuals/mged/animmate/anim_orient.html
2012-12-19 20:33:52 UTC (rev 54091)
+++ brlcad/trunk/doc/html/manuals/mged/animmate/anim_orient.html
2012-12-19 20:36:51 UTC (rev 54092)
@@ -85,7 +85,7 @@
Quaternions, in the order x,y,z,w. This is the default input and
output format. The output will
always be unit quaternions. For a unit quaternion, the
-xyz-vector represents an axis of rotation and and w represents
+xyz-vector represents an axis of rotation and w represents
cos(omega/2), where
omega is the angle to be rotated about the given axis.
<dt>
Modified: brlcad/trunk/doc/html/manuals/mged/animmate/animate.html
===================================================================
--- brlcad/trunk/doc/html/manuals/mged/animmate/animate.html 2012-12-19
20:33:52 UTC (rev 54091)
+++ brlcad/trunk/doc/html/manuals/mged/animmate/animate.html 2012-12-19
20:36:51 UTC (rev 54092)
@@ -259,7 +259,7 @@
<var>n-1</var>.
<p>
<dt><b>Clone</b>
-<dd>This button creates a normal table editor containing a copy of the
+<dd>This button creates a normal table editor containing a copy of
the parameters of the view curve. This table editor can be used for
all of the table editor operations such as
keyboard editing, interpolation, column editing, and time estimation,
@@ -586,7 +586,7 @@
Next, the user must specify an initial position and orientation for the
eye. For each frame of the output view script,
AnimMate moves the view to where the eye would be if it were rigidly
-attached to the object, and the object were moved to the
+attached to the object, and the object were moved to
the position and orientation specified in the animation table.
<p>
The eye position and eye yaw, pitch, and roll can be keyboard-edited
@@ -909,7 +909,7 @@
names in the list box immediately below the entry box. File names can be
removed from the list box by clicking on the name with the left mouse button.
<p>
-On the right side of the widget is an entry box which contains a
+On the right side of the widget is an entry box which contains
a filter string. By default,
the filter string is <code>./*.script</code>, specifying the files in the
current directory with the <code>.script</code> suffix.
@@ -966,7 +966,7 @@
<dd>The name of the file containing the animation script
<p><dt><b>Max frames per second</b>
<dd>The maximum rate at which frames will be shown in the display
-window. The display will try to run an the maximum rate, or as fast as
+window. The display will try to run at the maximum rate, or as fast as
MGED knows how if if no maximum rate is specified.
<p><dt><b>Start frame</b>
<dd>The frame number of the first frame in the script to be shown.
Modified: brlcad/trunk/doc/html/manuals/mged/animmate/combine_doc.html
===================================================================
--- brlcad/trunk/doc/html/manuals/mged/animmate/combine_doc.html
2012-12-19 20:33:52 UTC (rev 54091)
+++ brlcad/trunk/doc/html/manuals/mged/animmate/combine_doc.html
2012-12-19 20:36:51 UTC (rev 54092)
@@ -16,7 +16,7 @@
names in the list box immediately below the entry box. File names can be
removed from the list box by clicking on the name with the left mouse button.
<p>
-On the right side of the window is an entry box which contains a
+On the right side of the window is an entry box which contains
a filter string. By default,
the filter string is <code>./*.script</code>, identifying all files in the
current directory with the <code>.script</code> suffix.
Modified: brlcad/trunk/doc/html/manuals/mged/animmate/tabinterp.html
===================================================================
--- brlcad/trunk/doc/html/manuals/mged/animmate/tabinterp.html 2012-12-19
20:33:52 UTC (rev 54091)
+++ brlcad/trunk/doc/html/manuals/mged/animmate/tabinterp.html 2012-12-19
20:36:51 UTC (rev 54092)
@@ -74,7 +74,7 @@
After all the
<b>file</b>
commands have been given, it is necessary to define over what range of
-time all the values just read into the
+time all the values just read into
the raw output table will be sent on to the interpolators, and
how many rows of interpolated output should be produced for each second
(time unit) in the input file.
Modified: brlcad/trunk/doc/html/manuals/mged/animmate/track_tut.html
===================================================================
--- brlcad/trunk/doc/html/manuals/mged/animmate/track_tut.html 2012-12-19
20:33:52 UTC (rev 54091)
+++ brlcad/trunk/doc/html/manuals/mged/animmate/track_tut.html 2012-12-19
20:36:51 UTC (rev 54092)
@@ -32,7 +32,7 @@
geometry file to make it animation-ready. The names of the wheels must
be changed to share a common base name, with indexes from zero to six. A
prototype track pad must be created, and sixty copies of the pad must be made
-for the left and and right tracks. Save the following file as
+for the left and right tracks. Save the following file as
<em>track.txt</em>, and then run it using the command:
<pre>
mged> <b>source track.txt</b>
@@ -350,7 +350,7 @@
It may appear to you that the left track stops and moves backwards
during the animation. There are two possible explanations for this
behavior. One is that the left track may need to turn backwards while
-the right track is turning forward, if the tank's movement contains a a
+the right track is turning forward, if the tank's movement contains a
very sharp left turn. The other possibility is that although the track
is actually moving forward, it appears to be rolling backward due to a
strobing effect. This is the same effect which causes wagon wheels to
Modified: brlcad/trunk/doc/html/manuals/mged/animmate/vcurve_doc.html
===================================================================
--- brlcad/trunk/doc/html/manuals/mged/animmate/vcurve_doc.html 2012-12-19
20:33:52 UTC (rev 54091)
+++ brlcad/trunk/doc/html/manuals/mged/animmate/vcurve_doc.html 2012-12-19
20:36:51 UTC (rev 54092)
@@ -282,7 +282,7 @@
<var>n-1</var>.
<p>
<dt><b><a name="Clone">Clone</a></b>
-<dd>This button creates a normal table editor containing a copy of the
+<dd>This button creates a normal table editor containing a copy of
the current view curve parameters. This table editor can be used for
all of the table editor operations such as
keyboard editing, interpolation, column editing, and time estimation.
Modified: brlcad/trunk/misc/NIST_DENSITIES
===================================================================
--- brlcad/trunk/misc/NIST_DENSITIES 2012-12-19 20:33:52 UTC (rev 54091)
+++ brlcad/trunk/misc/NIST_DENSITIES 2012-12-19 20:36:51 UTC (rev 54092)
@@ -111,7 +111,7 @@
11063 5.24300 Europium
11064 7.90040 Gadolinium
11065 8.22900 Terbium
-11066 8.55000 Dysporosium
+11066 8.55000 Dysprosium
11067 8.79500 Holmium
11068 9.06600 Erbium
11069 9.32100 Thulium
Modified: brlcad/trunk/src/mged/dozoom.c
===================================================================
--- brlcad/trunk/src/mged/dozoom.c 2012-12-19 20:33:52 UTC (rev 54091)
+++ brlcad/trunk/src/mged/dozoom.c 2012-12-19 20:36:51 UTC (rev 54092)
@@ -82,7 +82,7 @@
/*
*
* Create a perspective matrix that transforms the +/1 viewing cube,
- * with the acutal eye position (not at Z=+1) specified in viewing coords,
+ * with the actual eye position (not at Z=+1) specified in viewing coords,
* into a related space where the eye has been sheared onto the Z axis
* and repositioned at Z=(0, 0, 1), with the same perspective field of view
* as before.
Modified: brlcad/trunk/src/mged/edsol.c
===================================================================
--- brlcad/trunk/src/mged/edsol.c 2012-12-19 20:33:52 UTC (rev 54091)
+++ brlcad/trunk/src/mged/edsol.c 2012-12-19 20:36:51 UTC (rev 54092)
@@ -4365,7 +4365,7 @@
" \"BOT Flags\"",
" \"Select the desired flags\"",
" { {Use vertex normals} {Use single
precision ray-tracing} }",
- " { {This selection indicates that
surface normals at hit points should be interpolated from vertex normals} {This
selection indicates that the prepped form of the BOT triangles should use sigle
precision to save memory} } ",
+ " { {This selection indicates that
surface normals at hit points should be interpolated from vertex normals} {This
selection indicates that the prepped form of the BOT triangles should use
single precision to save memory} } ",
(char *)NULL);
if (ret_tcl != TCL_OK) {
bu_log("ERROR: cad_list_buts: %s\n",
Tcl_GetStringResult(INTERP));
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