Revision: 55633
          http://sourceforge.net/p/brlcad/code/55633
Author:   brlcad
Date:     2013-06-02 02:59:13 +0000 (Sun, 02 Jun 2013)
Log Message:
-----------
reminded of some instanity in the C standard that has comments parsed in phase 
3 BEFORE the preprocessor (phase 4) so even #if 0 // comments being compiled in 
-pedantic mode will cause gcc to issue a warning.  it's a silly unhelpful 
interpretation by the gcc devs (that a warning needs to be issued in phase 3 
just because it's a comment issue even if the comment is in code hidden by the 
pre-processor.  at least accommodating the silly is simple.

Modified Paths:
--------------
    brlcad/trunk/include/brep.h

Modified: brlcad/trunk/include/brep.h
===================================================================
--- brlcad/trunk/include/brep.h 2013-06-02 02:28:58 UTC (rev 55632)
+++ brlcad/trunk/include/brep.h 2013-06-02 02:59:13 UTC (rev 55633)
@@ -413,7 +413,7 @@
 template<class BA>
 BANode<BA>::~BANode()
 {
-    // delete the children
+    /* delete the children */
     for (size_t i = 0; i < m_children.size(); i++) {
        delete m_children[i];
     }
@@ -539,7 +539,7 @@
 {
     point_t bmin, bmax;
     BANode<BA>::GetBBox(bmin, bmax);
-    if ((bmin[X] <= uv[X]) && (uv[X] <= bmax[X])) { //if check trim and in BBox
+    if ((bmin[X] <= uv[X]) && (uv[X] <= bmax[X])) { /* if check trim and in 
BBox */
        fastf_t v = getCurveEstimateOfV(uv[X], 0.0000001);
        trimdist = v - uv[Y];
        if (uv[Y] <= v) {
@@ -590,27 +590,29 @@
 BANode<BA>::getClosestPointEstimate(const ON_3dPoint& pt, ON_Interval& u, 
ON_Interval& v)
 {
     if (isLeaf()) {
-       double uvs[5][2] = {{m_u.Min(), m_v.Min()},  // include the corners for 
an easy refinement
+       double uvs[5][2] = {{m_u.Min(), m_v.Min()},  /* include the corners for 
an easy refinement */
                            {m_u.Max(), m_v.Min()},
                            {m_u.Max(), m_v.Max()},
                            {m_u.Min(), m_v.Max()},
-                           {m_u.Mid(), m_v.Mid()}}; // include the estimate
+                           {m_u.Mid(), m_v.Mid()}}; /* include the estimate */
        ON_3dPoint corners[5];
        const ON_Surface* surf = m_face->SurfaceOf();
 
        u = m_u;
        v = m_v;
 
-       // ??? should we pass these in from SurfaceTree::curveBBox() to avoid 
this recalculation?
+       /* ??? should we pass these in from SurfaceTree::curveBBox()
+        * to avoid this recalculation?
+        */
        if (!surf->EvPoint(uvs[0][0], uvs[0][1], corners[0]) ||
            !surf->EvPoint(uvs[1][0], uvs[1][1], corners[1]) ||
            !surf->EvPoint(uvs[2][0], uvs[2][1], corners[2]) ||
            !surf->EvPoint(uvs[3][0], uvs[3][1], corners[3])) {
-           throw new std::exception(); // FIXME
+           throw new std::exception(); /* FIXME */
        }
        corners[4] = BANode<BA>::m_estimate;
 
-       // find the point on the curve closest to pt
+       /* find the point on the curve closest to pt */
        size_t mini = 0;
        double mindist = pt.DistanceTo(corners[mini]);
        double tmpdist;
@@ -669,7 +671,7 @@
     }
 
     fastf_t dU = B[X] - A[X];
-    if (NEAR_ZERO(dU, tol)) {  //vertical
+    if (NEAR_ZERO(dU, tol)) {  /* vertical */
        return A[Y];
     }
 
@@ -707,7 +709,7 @@
     }
 
     dU = B[X] - A[X];
-    if (NEAR_ZERO(dU, tol)) {  //vertical
+    if (NEAR_ZERO(dU, tol)) {  /* vertical */
        return A[Y];
     }
 
@@ -724,7 +726,7 @@
            VMOVE(B, p);
        }
        dU = B[X] - A[X];
-       if (NEAR_ZERO(dU, tol)) {  //vertical
+       if (NEAR_ZERO(dU, tol)) {  /* vertical */
            return A[Y];
        }
 
@@ -762,7 +764,7 @@
     }
 
     fastf_t dV = B[Y] - A[Y];
-    if (NEAR_ZERO(dV, tol)) {  //horizontal
+    if (NEAR_ZERO(dV, tol)) {  /* horizontal */
        return A[X];
     }
 
@@ -792,7 +794,7 @@
     }
 
     dV = B[Y] - A[Y];
-    if (NEAR_ZERO(dV, tol)) {  //horizontal
+    if (NEAR_ZERO(dV, tol)) {  /* horizontal */
        return A[X];
     }
 
@@ -809,7 +811,7 @@
            VMOVE(B, p);
        }
        dV = B[Y] - A[Y];
-       if (NEAR_ZERO(dV, tol)) {  //horizontal
+       if (NEAR_ZERO(dV, tol)) {  /* horizontal */
            return A[X];
        }
        dT = Tb - Ta;
@@ -828,8 +830,9 @@
 extern bool sortX(BRNode* first, BRNode* second);
 extern bool sortY(BRNode* first, BRNode* second);
 
-//--------------------------------------------------------------------------------
-// CurveTree declaration
+/*--------------------------------------------------------------------------------
+ * CurveTree declaration
+ */
 class BREP_EXPORT CurveTree {
 public:
     CurveTree(const ON_BrepFace* face);
@@ -872,9 +875,9 @@
 };
 
 
-//--------------------------------------------------------------------------------
-// Bounding volume hierarchy classes
-
+/*--------------------------------------------------------------------------------
+ * Bounding volume hierarchy classes
+ */
 template<class BV>
 class BVNode {
 public:
@@ -887,73 +890,75 @@
 
     ~BVNode();
 
-    // List of all children of a given node
+    /* List of all children of a given node */
     typedef std::vector<BVNode<BV>*> ChildList;
     ChildList m_children;
 
-    // Curve Tree associated with the parent Surface Tree
+    /* Curve Tree associated with the parent Surface Tree */
     CurveTree* m_ctree;
 
-    // Bounding Box
+    /* Bounding Box */
     BV m_node;
 
-    // Test if this node is a leaf node in the hierarchy
+    /* Test if this node is a leaf node in the hierarchy */
     bool isLeaf();
 
-    // Return all leaves below this node that are leaf nodes
+    /* Return all leaves below this node that are leaf nodes */
     void getLeaves(std::list<BVNode<BV>*>& out_leaves);
 
-    // Functions to add and remove child nodes from this node.
+    /* Functions to add and remove child nodes from this node. */
     void addChild(const BV& child);
     void addChild(BVNode<BV>* child);
     void removeChild(const BV& child);
     void removeChild(BVNode<BV>* child);
 
-    // Report the depth of this node in the hierarchy
+    /* Report the depth of this node in the hierarchy */
     int depth();
 
-    // Get 2 points defining a bounding box
-    //
-    //                _  max  _
-    //        _   -       +      -  _
-    //     *  _           +         _  *
-    //     |      -   _   + _   -      |
-    //     |             *+            |
-    //     |             |+            |
-    //     |          _  |+   _        |
-    //     |  _   -      |       -  _  |
-    //     *  _          |          _  *
-    //            -   _  |  _   -
-    //                  min
-    //
+    /* Get 2 points defining a bounding box
+     *
+     *                _  max  _
+     *        _   -       +      -  _
+     *     *  _           +         _  *
+     *     |      -   _   + _   -      |
+     *     |             *+            |
+     *     |             |+            |
+     *     |          _  |+   _        |
+     *     |  _   -      |       -  _  |
+     *     *  _          |          _  *
+     *            -   _  |  _   -
+     *                  min
+     */
     void GetBBox(float* min, float* max);
     void GetBBox(double* min, double* max);
 
-    // Surface Information
+    /* Surface Information */
     const ON_BrepFace* m_face;
     ON_Interval m_u;
     ON_Interval m_v;
 
-    // Trimming Flags
+    /* Trimming Flags */
     bool m_checkTrim;
     bool m_trimmed;
 
-    // Point used for closeness testing - usually
-    // based on evaluation of the curve/surface at
-    // the center of the parametric domain
+    /* Point used for closeness testing - usually based on evaluation
+     * of the curve/surface at the center of the parametric domain
+     */
     ON_3dPoint m_estimate;
 
-    // Normal at the m_estimate point
+    /* Normal at the m_estimate point */
     ON_3dVector m_normal;
 
-    // Test whether a ray intersects the 3D bounding volume
-    // of the node - if so, and node is not a leaf node, query
-    // children.  If leaf node, and intersects, add to list.
+    /* Test whether a ray intersects the 3D bounding volume of the
+     * node - if so, and node is not a leaf node, query children.  If
+     * leaf node, and intersects, add to list.
+     */
     bool intersectedBy(ON_Ray& ray, double* tnear = 0, double* tfar = 0);
     bool intersectsHierarchy(ON_Ray& ray, std::list<BVNode<ON_BoundingBox>*>& 
results);
 
-    // Report if a given uv point is within the uv boundaries
-    // defined by a node.
+    /* Report if a given uv point is within the uv boundaries defined
+     * by a node.
+     */
     bool containsUV(const ON_2dPoint& uv);
 
 
@@ -971,15 +976,16 @@
      BVNode<BV>* closer(const ON_3dPoint& pt, BVNode<BV>* left, BVNode<BV>* 
right);
      std::list<BRNode*> m_trims_above;
      std::list<BRNode*> m_trims_vertical;
- //            std::list<BRNode*> m_trims_right;
+     /*                std::list<BRNode*> m_trims_right; */
  };
 
 
  typedef BVNode<ON_BoundingBox> BBNode;
 
 
- 
//--------------------------------------------------------------------------------
- // Template Implementation
+ 
/*--------------------------------------------------------------------------------
+  * Template Implementation
+  */
  template<class BV>
  inline
  BVNode<BV>::BVNode()
@@ -1057,7 +1063,7 @@
 
  template<class BV>
  BVNode<BV>::~BVNode() {
-     // delete the children
+     /* delete the children */
      for (size_t i = 0; i < m_children.size(); i++) {
         delete m_children[i];
      }
@@ -1153,7 +1159,7 @@
         } else {
             double t1 = (m_node.m_min[i]-ray.m_origin[i]) / ray.m_dir[i];
             double t2 = (m_node.m_max[i]-ray.m_origin[i]) / ray.m_dir[i];
-            if (t1 > t2) { double tmp = t1; t1 = t2; t2 = tmp; } // swap
+            if (t1 > t2) { double tmp = t1; t1 = t2; t2 = tmp; } /* swap */
             if (t1 > tnear) tnear = t1;
             if (t2 < tfar) tfar = t2;
             if (tnear > tfar) /* box is missed */ untrimmedresult = false;
@@ -1256,23 +1262,25 @@
      if (isLeaf()) {
         double uvs[5][2] = {{m_u.Min(), m_v.Min()}, {m_u.Max(), m_v.Min()},
                             {m_u.Max(), m_v.Max()}, {m_u.Min(), m_v.Max()},
-                            {m_u.Mid(), m_v.Mid()}}; // include the estimate
+                            {m_u.Mid(), m_v.Mid()}}; /* include the estimate */
         ON_3dPoint corners[5];
         const ON_Surface* surf = m_face->SurfaceOf();
 
         u = m_u;
         v = m_v;
 
-        // ??? pass these in from SurfaceTree::surfaceBBox() to avoid this 
recalculation?
+        /* ??? pass these in from SurfaceTree::surfaceBBox() to avoid
+         * this recalculation?
+         */
         if (!surf->EvPoint(uvs[0][0], uvs[0][1], corners[0]) ||
             !surf->EvPoint(uvs[1][0], uvs[1][1], corners[1]) ||
             !surf->EvPoint(uvs[2][0], uvs[2][1], corners[2]) ||
             !surf->EvPoint(uvs[3][0], uvs[3][1], corners[3])) {
-            throw new std::exception(); // FIXME
+            throw new std::exception(); /* FIXME */
         }
         corners[4] = BVNode<BV>::m_estimate;
 
-        // find the point on the surface closest to pt
+        /* find the point on the surface closest to pt */
         size_t mini = 0;
         double mindist = pt.DistanceTo(corners[mini]);
         double tmpdist;
@@ -1311,7 +1319,7 @@
         if ((pt.x >= (min[0])) && (pt.x <= (max[0])) &&
             (pt.y >= (min[1])) && (pt.y <= (max[1])) &&
             (pt.z >= (min[2])) && (pt.z <= (max[2]))) {
-            // falls within BBox so put in list
+            /* falls within BBox so put in list */
             out.push_back(this);
             return 1;
         }
@@ -1341,7 +1349,7 @@
 
        if (trims.empty()) {
            return 1;
-       } else {//find closest BB
+       } else { /* find closest BB */
            std::list<BRNode*>::iterator i;
            BRNode* vclosest = NULL;
            BRNode* uclosest = NULL;
@@ -1362,7 +1370,7 @@
                if (br->m_Vertical) {
                    if ((br->m_v[0] <= uv[Y]) && (br->m_v[1] >= uv[Y])) {
                        double dist = fabs(uv[X] - br->m_v[0]);
-                       if (!verticalTrim) { //haven't seen vertical trim yet
+                       if (!verticalTrim) { /* haven't seen vertical trim yet 
*/
                            verticalTrim = true;
                            vdist = dist;
                            vclosest = br;
@@ -1457,7 +1465,7 @@
     for (std::list<BRNode*>::const_iterator i = m_trims_above.begin(); i != 
m_trims_above.end(); i++) {
        BRNode* br = dynamic_cast<BRNode*>(*i);
        br->GetBBox(bmin, bmax);
-       dist = 0.000001; //0.03*DIST_PT_PT(bmin, bmax);
+       dist = 0.000001; /* 0.03*DIST_PT_PT(bmin, bmax); */
        if ((uv[X] > bmin[X]-dist) && (uv[X] < bmax[X]+dist))
            out_leaves.push_back(br);
     }
@@ -1496,7 +1504,6 @@
     CurveTree* ct = m_ctree;
     std::list<BRNode*>::iterator i;
     BRNode* br;
-    // point_t surfmin, surfmax;
     point_t curvemin, curvemax;
     double dist = 0.000001;
     bool trim_already_assigned = false;
@@ -1512,36 +1519,36 @@
        i = m_trims_above.begin();
        while (i != m_trims_above.end()) {
            br = dynamic_cast<BRNode*>(*i);
-           if (br->m_Vertical) { // check V to see if trim possibly overlaps
+           if (br->m_Vertical) { /* check V to see if trim possibly overlaps */
                br->GetBBox(curvemin, curvemax);
-               if (curvemin[Y]-dist <= m_v[1]) { //possibly contains trim 
can't rule out check closer
+               if (curvemin[Y]-dist <= m_v[1]) {
+                   /* possibly contains trim can't rule out check
+                    * closer */
                    m_checkTrim = true;
                    trim_already_assigned = true;
                    i++;
                } else {
                    i = m_trims_above.erase(i);
                }
-               //i = m_trims_above.erase(i);
-               //i++;
            } else {
                i++;
            }
        }
     }
 
-    if (!trim_already_assigned) { // already contains possible vertical trim
+    if (!trim_already_assigned) { /* already contains possible vertical trim */
        if (m_trims_above.empty() /*|| m_trims_right.empty()*/) {
            m_trimmed = true;
            m_checkTrim = false;
-       } else if (!m_trims_above.empty()) {//trimmed above check contains
+       } else if (!m_trims_above.empty()) { /*trimmed above check contains */
            i = m_trims_above.begin();
            br = dynamic_cast<BRNode*>(*i);
            br->GetBBox(curvemin, curvemax);
-           dist = 0.000001; //0.03*DIST_PT_PT(curvemin, curvemax);
+           dist = 0.000001; /* 0.03*DIST_PT_PT(curvemin, curvemax); */
            if (curvemin[Y]-dist > m_v[1]) {
                i++;
 
-               if (i == m_trims_above.end()) { //easy only trim in above list
+               if (i == m_trims_above.end()) { /* easy only trim in above list 
*/
                    if (br->m_XIncreasing) {
                        m_trimmed=true;
                        m_checkTrim=false;
@@ -1549,12 +1556,15 @@
                        m_trimmed=false;
                        m_checkTrim=false;
                    }
-               } else { //check for trim bbox overlap TODO: look for multiple 
overlaps
+               } else {
+                   /* check for trim bbox overlap TODO: look for
+                    * multiple overlaps.
+                    */
                    BRNode* bs;
                    bs = dynamic_cast<BRNode*>(*i);
                    point_t smin, smax;
                    bs->GetBBox(smin, smax);
-                   if ((smin[Y] >= curvemax[Y]) || (smin[X] >= curvemax[X]) || 
(smax[X] <= curvemin[X])) { //can determine inside/outside without closer 
inspection
+                   if ((smin[Y] >= curvemax[Y]) || (smin[X] >= curvemax[X]) || 
(smax[X] <= curvemin[X])) { /* can determine inside/outside without closer 
inspection */
                        if (br->m_XIncreasing) {
                            m_trimmed=true;
                            m_checkTrim=false;
@@ -1567,10 +1577,9 @@
                    }
                }
            } else {
-               //m_contains_trim = true; //will have to check for trim at 
shotline
                m_checkTrim = true;
            }
-       } else {// something wrong here
+       } else { /* something wrong here */
            bu_log("Error prepping trims");
            return false;
        }
@@ -1579,8 +1588,9 @@
 }
 
 
-//--------------------------------------------------------------------------------
-// SurfaceTree declaration
+/*--------------------------------------------------------------------------------
+ * SurfaceTree declaration
+ */
 class BREP_EXPORT SurfaceTree {
 private:
     bool m_removeTrimmed;

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