Revision: 56143
          http://sourceforge.net/p/brlcad/code/56143
Author:   carlmoore
Date:     2013-07-19 20:48:24 +0000 (Fri, 19 Jul 2013)
Log Message:
-----------
remove trailing blanks/tabs, and fix spelling in comments

Modified Paths:
--------------
    brlcad/trunk/src/libbrep/intersect.cpp

Modified: brlcad/trunk/src/libbrep/intersect.cpp
===================================================================
--- brlcad/trunk/src/libbrep/intersect.cpp      2013-07-19 20:47:18 UTC (rev 
56142)
+++ brlcad/trunk/src/libbrep/intersect.cpp      2013-07-19 20:48:24 UTC (rev 
56143)
@@ -346,7 +346,7 @@
  */
 
 
-// The maximal depth for subdivision - trade-off between accurancy and
+// The maximal depth for subdivision - trade-off between accuracy and
 // performance
 #define MAX_PCI_DEPTH 8
 
@@ -503,7 +503,7 @@
 #define PSI_DEFAULT_TOLERANCE 0.001
 
 
-// The default maximal depth for creating a surfacee tree (8) is way too
+// The default maximal depth for creating a surface tree (8) is way too
 // much - killing performance. Since it's only used for getting an
 // estimation, and we use Newton iterations afterwards, it's reasonable
 // to use a smaller depth in this step.
@@ -1064,7 +1064,7 @@
 #define CSI_OVERLAP_TEST_POINTS 2
 
 
-// Declaration of the curve fitting function difined below.
+// Declaration of the curve fitting function defined below.
 ON_Curve*
 curve_fitting(ON_Curve* in, double fitting_tolerance = ON_ZERO_TOLERANCE, bool 
delete_curve = false);
 
@@ -1417,7 +1417,7 @@
        // of the Subcurve's m_t.
        // If they converge to one point, it's considered an intersection
        // point, otherwise it's considered an overlap event.
-       // FIXME: Find a better machanism to check overlapping, because this 
method
+       // FIXME: Find a better mechanism to check overlapping, because this 
method
        // may miss some overlap cases. (Overlap events can also converge to one
        // point)
        double u1 = i->second->m_u.Mid(), v1 = i->second->m_v.Mid();
@@ -2237,7 +2237,7 @@
     for (int i = 0; i < overlaps.Count(); i++) {
        if (!overlaps[i] || !overlapA[i] || !overlapB[i])
            continue;
-       
+
        for (int j = i + 1; j <= overlaps.Count(); j++) {
            if (overlaps[i]->IsClosed() && overlapA[i]->IsClosed() && 
overlapB[i]->IsClosed()) {
                // The i-th curve is close loop, we get a complete boundary of
@@ -2289,7 +2289,7 @@
                    overlapA[i] = link_curves(overlapA[i], overlapA[j]);
                    overlapB[i] = link_curves(overlapB[i], overlapB[j]);
                }
-           } 
+           }
        }
     }
 
@@ -2687,7 +2687,7 @@
                    && ON_Intersect(&polyC, &polyD, x_event2, 
intersection_tolerance))
                    continue;
 
-               // If the seaming curve is continous to one of polylines[i] and
+               // If the seaming curve is continuous to one of polylines[i] and
                // polylines[j], we don't need to generate a new segment, just
                // merging them.
                if (pair.indexA == (*polylines[i])[point_count1 - 1]) {

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