Revision: 56257
          http://sourceforge.net/p/brlcad/code/56257
Author:   brlcad
Date:     2013-07-27 17:05:05 +0000 (Sat, 27 Jul 2013)
Log Message:
-----------
eliminate dead code, #if 0'd

Modified Paths:
--------------
    brlcad/trunk/src/adrt/librender/cut.c
    brlcad/trunk/src/adrt/slave/slave.c

Modified: brlcad/trunk/src/adrt/librender/cut.c
===================================================================
--- brlcad/trunk/src/adrt/librender/cut.c       2013-07-27 17:00:12 UTC (rev 
56256)
+++ brlcad/trunk/src/adrt/librender/cut.c       2013-07-27 17:05:05 UTC (rev 
56257)
@@ -152,33 +152,11 @@
     if (hit.mesh->flags & (ADRT_MESH_SELECT|ADRT_MESH_HIT)) {
        VSET(color, hit.mesh->flags & ADRT_MESH_HIT ? (tfloat)0.9 : 
(tfloat)0.2, (tfloat)0.2, hit.mesh->flags & ADRT_MESH_SELECT ? (tfloat)0.9 : 
(tfloat)0.2);
     } else {
-       /* Mix actual color with white 4:1, shade 50% darker */
-#if 0
-       VSET(color, 1.0, 1.0, 1.0);
-       VSCALE(color, color, 3.0);
-       VADD2(color, color, hit.mesh->attributes->color);
-       VSCALE(color, color, 0.125);
-#else
        VSET(color, (tfloat)0.8, (tfloat)0.8, (tfloat)0.7);
-#endif
     }
 
-#if 0
-    if (dot < 0) {
-#endif
-       /* Shade using inhit */
-       VSCALE((*pixel), color, (dot*0.90));
-#if 0
-    } else {
-       TIE_3 vec;
-       fastf_t angle;
-       /* shade solid */
-       VSUB2(vec, ray->pos, hit.id.pos);
-       VUNITIZE(vec);
-       angle = vec[0]*hit.mod*-hit.plane[0] + vec[1]*-hit.mod*hit.plane[1] + 
vec[2]*-hit.mod*hit.plane[2];
-       VSCALE((*pixel), color, (angle*0.90));
-    }
-#endif
+    /* Shade using inhit */
+    VSCALE((*pixel), color, (dot*0.90));
 
     *pixel[0] += (tfloat)0.1;
     *pixel[1] += (tfloat)0.1;

Modified: brlcad/trunk/src/adrt/slave/slave.c
===================================================================
--- brlcad/trunk/src/adrt/slave/slave.c 2013-07-27 17:00:12 UTC (rev 56256)
+++ brlcad/trunk/src/adrt/slave/slave.c 2013-07-27 17:05:05 UTC (rev 56257)
@@ -100,7 +100,7 @@
        case ADRT_WORK_INIT:
        {
            render_camera_init (&adrt_workspace_list[wid].camera, 
adrt_slave_threads);
-           if( slave_load (&adrt_workspace_list[wid].tie, (void *)work->data, 
wlen-ind) != 0 )
+           if ( slave_load (&adrt_workspace_list[wid].tie, (void *)work->data, 
wlen-ind) != 0 )
                bu_exit (1, "Failed to load geometry. Going into a flaming 
tailspin\n");
            tie_prep (&adrt_workspace_list[wid].tie);
            render_camera_prep (&adrt_workspace_list[wid].camera);
@@ -175,9 +175,7 @@
            ind += sizeof (TIE_3);
            TCOPY(TIE_3, work->data, ind, ray.dir.v, 0);
            ind += sizeof (TIE_3);
-#if 0
-           printf ("pos: %.3f %.3f %.3f ... dir %.3f %.3f %.3f\n", 
ray.pos.v[0], ray.pos.v[1], ray.pos.v[2], ray.dir.v[0], ray.dir.v[1], 
ray.dir.v[2]);
-#endif
+
            /* Fire the shot */
            ray.depth = 0;
            render_util_shotline_list (&adrt_workspace_list[wid].tie, &ray, 
&mesg, &dlen);
@@ -325,23 +323,8 @@
                        break;
 
                    case RENDER_METHOD_CUT:
-#if 0
-                   {
-                       TIE_3 shot_pos, shot_dir;
-
-                       /* Extract shot position and direction */
-                       TCOPY(TIE_3, work->data, ind, &shot_pos, 0);
-                       ind += sizeof (TIE_3);
-
-                       TCOPY(TIE_3, work->data, ind, &shot_dir, 0);
-                       ind += sizeof (TIE_3);
-
-                       
render_cut_init(&adrt_workspace_list[wid].camera.render, shot_pos, shot_dir);
-                   }
-#else
                        
render_cut_init(&adrt_workspace_list[wid].camera.render, (char *)work->data + 
ind);
-#endif
-                   break;
+                       break;
 
                    case RENDER_METHOD_SPALL:
                    {
@@ -411,7 +394,8 @@
        static int      adrt_slave_completed = 0;
        static time_t   adrt_slave_startsec = 0;
 
-       if(adrt_slave_startsec == 0) adrt_slave_startsec = time(NULL);
+       if (adrt_slave_startsec == 0)
+           adrt_slave_startsec = time(NULL);
 
        gettimeofday(&tv, NULL);
        printf("\t[Work Units Completed: %.6d  Rays: %.5d k/sec %lld]\n",
@@ -439,75 +423,7 @@
 /*  slave_last_frame = 0; */
 }
 
-#if 0
-void adrt_slave_mesg(void *mesg, unsigned int mesg_len)
-{
-    short              op;
-    TIE_3              foo;
 
-    memcpy(&op, mesg, sizeof(short));
-
-    switch (op) {
-       case ADRT_WORK_SHOTLINE:
-       {
-           int i, n, num, ind;
-           char name[256];
-           unsigned char c;
-
-           /* Reset all meshes hit flag */
-           for (i = 0; i < db.mesh_num; i++)
-               db.mesh_list[i]->flags &= MESH_SELECT;
-
-           /* Read the data */
-           ind = sizeof(short);
-           memcpy(&num, &((unsigned char *)mesg)[ind], sizeof(int));
-
-           ind += sizeof(int);
-
-           for (i = 0; i < num; i++) {
-               memcpy(&c, &((unsigned char *)mesg)[ind], 1);
-               ind += 1;
-
-               memcpy(name, &((unsigned char *)mesg)[ind], c);
-               ind += c;
-
-               /* set hit flag */
-               for (n = 0; n < db.mesh_num; n++) {
-                   if (BU_STR_EQUAL(db.mesh_list[n]->name, name)) {
-                       db.mesh_list[n]->flags |= MESH_HIT;
-                       continue;
-                   }
-               }
-           }
-       }
-       break;
-
-#if 0 /* this isn't in the new version */
-       case ISST_OP_SELECT:
-       {
-           uint8_t c, t;
-           char string[256];
-           uint32_t n;
-
-           /* select or deslect */
-           memcpy(&t, &((uint8_t *)mesg)[2], 1);
-           /* string */
-           memcpy(&c, &((uint8_t *)mesg)[3], 1);
-           memcpy(string, &((uint8_t *)mesg)[4], c);
-
-           /* set select flag */
-           for (n = 0; n < db.mesh_num; n++)
-               if (strstr(db.mesh_list[n]->name, string) || c == 1)
-                   db.mesh_list[n]->flags = (db.mesh_list[n]->flags & 
MESH_SELECT) | t<<1;
-       }
-       break;
-#endif ISST_OP_SELECT
-       default:
-           break;
-    }
-}
-#endif
-
 #ifdef HAVE_GETOPT_LONG
 static struct option longopts[] =
 {

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